- Blind mode tutorial
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[Event "4+1 Patron's wing Arena"] [Site "https://lichess.org/oSs2iYW8"] [Date "2025.03.02"] [Round "-"] [White "chrisrapid"] [Black "Tetiksh1Agrawal"] [Result "1-0"] [GameId "oSs2iYW8"] [UTCDate "2025.03.02"] [UTCTime "17:20:41"] [WhiteElo "2215"] [BlackElo "2555"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4? { (0.15 → -1.42) Mistake. e3 was best. } { [%eval -1.42] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6? { (-1.42 → 0.15) Mistake. c5 was best. } { [%eval 0.15] } (1... c5 2. bxc5 a5 3. c6 Nxc6 4. d3 g5 5. Bxg5 Nb4 6. Bxe7) 2. g4?! { (0.15 → -0.78) Inaccuracy. a4 was best. } { [%eval -0.78] } (2. a4 b5 3. axb5 Nh6 4. Rxa7 Rxa7 5. Ba3 Rxa3 6. Nxa3 Ng4) 2... a5 { [%eval -0.51] } 3. bxa5 { [%eval -0.53] } 3... bxa5 { [%eval -0.6] } 4. Ba3? { (-0.60 → -1.76) Mistake. a4 was best. } { [%eval -1.76] } (4. a4 Ra6 5. Na3 f5 6. gxf5 h5 7. f6 Nxf6 8. e4 Nxe4 9. Bxa6 Bxa6) 4... Na6?! { (-1.76 → -0.84) Inaccuracy. c5 was best. } { [%eval -0.84] } (4... c5 5. Bxc5 Qc7 6. Bxe7 Qxh2 7. Rxh2 Nxe7 8. Rxh7 Rxh7 9. g5 g6 10. e3) 5. Bxe7 { [%eval -0.23] } 5... Nxe7 { [%eval -0.91] } 6. Na3?! { (-0.91 → -1.70) Inaccuracy. g5 was best. } { [%eval -1.7] } (6. g5 c5) 6... c5 { [%eval -1.44] } 7. d4 { [%eval -1.68] } 7... cxd4 { [%eval -1.67] } 8. Qxd4 { [%eval -1.2] } 8... g6 { [%eval -1.22] } 9. Qxd7 { [%eval -1.14] } 9... Kxd7 { [%eval -1.15] } 10. e3 { [%eval -1.06] } 10... Ng8?? { (-1.06 → Mate in 11) Checkmate is now unavoidable. Bh6 was best. } { [%eval #11] } (10... Bh6 11. Bxa6) 11. Bxa6 { [%eval #11] } 11... Bxa3 { [%eval #10] } 12. Bxc8 { [%eval #10] } 12... Qxc8 { [%eval #9] } 13. c4 { [%eval #9] } 13... Qxc4 { [%eval #8] } 14. Rc1 { [%eval #8] } 14... Qxc1 { [%eval #7] } 15. e4 { [%eval #7] } 15... Qxe1 { [%eval #6] } 16. Ne2 { [%eval #6] } 16... Qxf2 { [%eval #5] } 17. Rb1 { [%eval #5] } 17... Qxe2 { [%eval #4] } 18. Rg1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. g5 was best. } { [%eval #-10] } (18. g5 Qxa2 19. Rb4 Bxb4 20. e5 Qxh2 21. e6 Kxe6#) 18... Qxe4?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Qxg4 was best. } { [%eval #3] } (18... Qxg4 19. Rxg4 g5 20. Rxg5 Re8 21. Rxa5 Rxe4 22. Rxa3 Re3 23. Rxe3 Ke8 24. Rxe8) 19. Rb1 { [%eval #5] } 19... Qxb1 { [%eval #4] } 20. h4 { [%eval #4] } 20... Qxa2 { [%eval #3] } 21. h5 { [%eval #3] } 21... gxh5 { [%eval #2] } 22. gxh5 { [%eval #2] } 22... Nf6 { [%eval #1] } 23. h6 { [%eval #1] } 23... Ne8# { Game ends by variant rule. } 1-0