- Blind mode tutorial
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[Event "casual blitz game"] [Site "https://lichess.org/ocOxDTDg"] [Date "2025.08.12"] [Round "-"] [White "KingBlunder-Chester"] [Black "ivanklimenko09"] [Result "1/2-1/2"] [GameId "ocOxDTDg"] [UTCDate "2025.08.12"] [UTCTime "19:54:18"] [WhiteElo "2207"] [BlackElo "2176"] [Variant "Standard"] [TimeControl "300+3"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nc6 { [%eval 0.42] } { B00 Nimzowitsch Defense } 2. Bc4?! { (0.42 → -0.17) Inaccuracy. d4 was best. } { [%eval -0.17] } (2. d4 d5 3. e5 Bf5 4. c3 e6 5. Nd2 f6 6. f4 g5) 2... e6 { [%eval -0.19] } 3. Qe2 { [%eval -0.33] } 3... Nf6 { [%eval -0.3] } 4. e5 { [%eval -0.22] } 4... Nd5 { [%eval -0.29] } 5. d3 { [%eval -0.36] } 5... a6 { [%eval 0.09] } 6. c3 { [%eval -0.22] } 6... Be7 { [%eval 0.1] } 7. Nf3 { [%eval -0.04] } 7... Na5 { [%eval 0.1] } 8. Bxd5 { [%eval 0.05] } 8... exd5 { [%eval 0.02] } 9. d4 { [%eval -0.17] } 9... O-O { [%eval -0.18] } 10. O-O { [%eval -0.26] } 10... d6 { [%eval -0.19] } 11. Re1 { [%eval -0.28] } 11... Bg4 { [%eval 0.06] } 12. h3 { [%eval 0.08] } 12... Bh5 { [%eval 0.0] } 13. g4 { [%eval -0.39] } 13... Bg6 { [%eval -0.47] } 14. Nbd2?! { (-0.47 → -1.04) Inaccuracy. Bf4 was best. } { [%eval -1.04] } (14. Bf4 Qd7) 14... dxe5?! { (-1.04 → -0.05) Inaccuracy. Nc6 was best. } { [%eval -0.05] } (14... Nc6) 15. Nxe5 { [%eval -0.19] } 15... Re8 { [%eval -0.06] } 16. Ndf3 { [%eval -0.39] } 16... Bd6 { [%eval -0.37] } 17. Be3 { [%eval -0.29] } 17... Be4 { [%eval -0.38] } 18. Rad1?! { (-0.38 → -1.12) Inaccuracy. Nd2 was best. } { [%eval -1.12] } (18. Nd2 Bxe5) 18... Bxf3? { (-1.12 → 0.03) Mistake. f6 was best. } { [%eval 0.03] } (18... f6) 19. Nxf3?! { (0.03 → -0.92) Inaccuracy. Qxf3 was best. } { [%eval -0.92] } (19. Qxf3 Bxe5) 19... Nc4 { [%eval -1.05] } 20. b3?! { (-1.05 → -1.87) Inaccuracy. Rd3 was best. } { [%eval -1.87] } (20. Rd3 h5 21. b3 hxg4 22. hxg4 Qd7 23. Nh2 Bxh2+ 24. Kxh2 Nxe3 25. Rxe3 Rxe3) 20... Nxe3 { [%eval -1.74] } 21. fxe3 { [%eval -1.48] } 21... Bf4? { (-1.48 → -0.04) Mistake. Re6 was best. } { [%eval -0.04] } (21... Re6 22. Qf2 c6 23. e4 dxe4 24. Nd2 Qe7 25. Re3 h5 26. Rde1 hxg4 27. hxg4) 22. Qd3 { [%eval -0.15] } 22... Bd6 { [%eval 0.0] } 23. e4 { [%eval -0.13] } 23... dxe4 { [%eval 0.05] } 24. Rxe4 { [%eval 0.0] } 24... Rxe4 { [%eval 0.13] } 25. Qxe4 { [%eval 0.1] } 25... Qe7 { [%eval 0.22] } 26. Qxe7 { [%eval 0.06] } 26... Bxe7 { [%eval 0.04] } 27. Re1 { [%eval 0.04] } 27... Bd6 { [%eval 0.06] } 28. Nd2 { [%eval 0.09] } 28... b5 { [%eval 0.32] } 29. Kg2 { [%eval 0.31] } 29... Kf8 { [%eval 0.47] } 30. Kf3 { [%eval 0.51] } 30... Re8 { [%eval 0.49] } 31. Ne4 { [%eval 0.51] } 31... Re6 { [%eval 0.55] } 32. Re2 { [%eval 0.33] } 32... h6?! { (0.33 → 0.98) Inaccuracy. Rh6 was best. } { [%eval 0.98] } (32... Rh6) 33. a4?! { (0.98 → 0.39) Inaccuracy. c4 was best. } { [%eval 0.39] } (33. c4) 33... c6 { [%eval 0.84] } 34. axb5 { [%eval 0.71] } 34... axb5 { [%eval 0.68] } 35. c4 { [%eval 0.15] } 35... bxc4 { [%eval 0.17] } 36. bxc4 { [%eval 0.23] } 36... Ke7 { [%eval 0.4] } 37. Rb2 { [%eval 0.49] } 37... Kf8 { [%eval 0.63] } 38. h4 { [%eval 0.5] } 38... g6 { [%eval 0.46] } 39. d5 { [%eval 0.0] } 39... cxd5 { [%eval 0.0] } 40. cxd5 { [%eval 0.0] } 40... Be5 { [%eval 0.01] } 41. Rc2 { [%eval 0.0] } 41... Ra6 { [%eval 0.0] } 42. Nc5 { [%eval 0.0] } 42... Ra3+ { [%eval 0.0] } 43. Ke4 { [%eval 0.0] } 43... Bd6 { [%eval 0.0] } 44. Nd7+ { [%eval 0.0] } 44... Ke7 { [%eval 0.0] } 45. Ne5 { [%eval 0.0] } 45... Bxe5 { [%eval 0.0] } 46. Kxe5 { [%eval 0.0] } 46... f6+ { [%eval 0.0] } 47. Kd4 { [%eval 0.0] } 47... Ra4+ { [%eval 0.0] } 48. Rc4 { [%eval 0.0] } 48... Rxc4+ { [%eval 0.0] } 49. Kxc4 { [%eval 0.0] } 49... Kd6 { [%eval 0.0] } 50. Kd4 { [%eval 0.0] } 50... f5 { [%eval 0.0] } 51. gxf5 { [%eval 0.0] } 51... gxf5 { [%eval 0.0] } 52. h5 { [%eval 0.0] } 52... f4 { [%eval 0.0] } 53. Ke4 { [%eval 0.0] } 53... f3 { [%eval 0.0] } 54. Kxf3 { [%eval 0.0] } 54... Kxd5 { [%eval 0.0] } 55. Kf4 { [%eval 0.0] } 55... Ke6 { [%eval 0.0] } 56. Ke4 { [%eval 0.0] } 56... Kf6 { [%eval 0.0] } 57. Kf4 { [%eval 0.0] } 57... Ke6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2