FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/pNubY0XZ"]
[Date "2024.02.02"]
[Round "-"]
[White "sva1500"]
[Black "Chess_logo-1"]
[Result "1-0"]
[GameId "pNubY0XZ"]
[UTCDate "2024.02.02"]
[UTCTime "13:46:23"]
[WhiteElo "1500"]
[BlackElo "1225"]
[WhiteRatingDiff "+117"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... c5 { [%eval 0.46] } 2. Ba6 { [%eval 0.44] } 2... bxa6 { [%eval 0.97] } 3. Qh5 { [%eval 0.67] } 3... Nh6?? { (0.67 → 2.56) Blunder. Qb6 was best. } { [%eval 2.56] } (3... Qb6 4. Qxc5) 4. Qxf7? { (2.56 → 0.85) Mistake. Qxh6 was best. } { [%eval 0.85] } (4. Qxh6) 4... Nxf7 { [%eval 1.2] } 5. c4?? { (1.20 → -1.25) Blunder. b4 was best. } { [%eval -1.25] } (5. b4 cxb4) 5... d5?? { (-1.25 → Mate in 15) Checkmate is now unavoidable. Qc7 was best. } { [%eval #15] } (5... Qc7 6. b4 cxb4 7. h3 Qxc4 8. Kd1 Qxa2 9. Rxa2 a5 10. Rxa5 d6 11. Rxa7 Rxa7 12. g3) 6. cxd5 { [%eval #15] } 6... Qxd5 { [%eval #18] } 7. d4?? { (Mate in 18 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (7. g4 Bxg4 8. Kd1 Qxh1 9. d3 Bxd1 10. Ne2 Bxe2 11. Bd2 Bxd3 12. Ba5 Bxb1 13. Rxb1 Qxb1) 7... Qxd4?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. cxd4 was best. } { [%eval #11] } (7... cxd4 8. exd4 Qxa2 9. Rxa2 Ng5 10. Bxg5 e5 11. Rxa6 Nxa6 12. dxe5 Kd8 13. Bxd8 Be7 14. Bxe7) 8. exd4 { [%eval #11] } 8... cxd4 { [%eval #10] } 9. Bh6 { [%eval #15] } 9... gxh6 { [%eval #10] } 10. g4 { [%eval #10] } 10... Bxg4 { [%eval #9] } 11. Nf3 { [%eval #9] } 11... Bxf3 { [%eval #8] } 12. Nd2 { [%eval #8] } 12... Bxh1 { [%eval #7] } 13. Nf3 { [%eval #9] } 13... Bxf3 { [%eval #8] } 14. Ke2 { [%eval #8] } 14... Bxe2 { [%eval #7] } 15. Rd1?? { (Mate in 7 → -4.81) Lost forced checkmate sequence. f3 was best. } { [%eval -4.81] } (15. f3 Bxf3 16. Rd1 Bxd1 17. a4 Bxa4 18. b3 Bxb3 19. h4 Ne5 20. h5 Ng6 21. hxg6 hxg6#) 15... Bxd1 { [%eval -4.99] } 16. a4 { [%eval -5.61] } 16... Bxa4 { [%eval -5.31] } 17. b3 { [%eval -5.23] } 17... Bxb3 { [%eval -5.69] } 18. h4 { [%eval -6.14] } 18... d3 { [%eval -6.56] } 19. h5 { [%eval -5.95] } 19... d2?? { (-5.95 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (19... a5 20. f4) 20. f4 { [%eval -0.68] } 20... d1=Q?? { (-0.68 → Mate in 2) Checkmate is now unavoidable. Ba4 was best. } { [%eval #2] } (20... Ba4 21. f5) 21. f5 { [%eval #2] } 21... Qxh5 { [%eval #1] } 22. f6 { [%eval #1] } 22... exf6# { Game ends by variant rule. } 1-0
