- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/pqRMiU0a"] [Date "2024.03.28"] [Round "-"] [White "ykv72"] [Black "citrus2511"] [Result "0-1"] [GameId "pqRMiU0a"] [UTCDate "2024.03.28"] [UTCTime "05:40:17"] [WhiteElo "1957"] [BlackElo "1467"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+21"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Bb7?? { (0.39 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxd7 { [%eval 2.39] } 3... Bxg2 { [%eval 2.51] } 4. Bxe8 { [%eval 2.48] } 4... Bxh1 { [%eval 2.38] } 5. Bxf7 { [%eval 2.23] } 5... Qxd2 { [%eval 2.67] } 6. Kxd2 { [%eval 2.25] } 6... Bd5 { [%eval 1.91] } 7. Bxg8 { [%eval 2.08] } 7... Bxg8?? { (2.08 → Mate in 11) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #11] } (7... Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8 Nxf8 12. c4) 8. c4 { [%eval #11] } 8... Bxc4 { [%eval #10] } 9. Qa4?? { (Mate in 10 → 3.92) Lost forced checkmate sequence. Qc2 was best. } { [%eval 3.92] } (9. Qc2 Bxa2 10. Qxc7 Bxb1 11. Qxe7 Bxe7 12. Rxa7 Rxa7 13. e4 Bxe4 14. b4 Bxb4 15. Ke1 Bxe1) 9... Bxa2 { [%eval 3.98] } 10. Qxa7 { [%eval 3.36] } 10... Rxa7 { [%eval 4.3] } 11. Rxa2 { [%eval 2.93] } 11... Rxa2 { [%eval 4.04] } 12. b3?? { (4.04 → -0.83) Blunder. Nc3 was best. } { [%eval -0.83] } (12. Nc3) 12... Rxd2 { [%eval 0.14] } 13. Nxd2 { [%eval 0.62] } 13... h6?? { (0.62 → 4.23) Blunder. g6 was best. } { [%eval 4.23] } (13... g6 14. e4) 14. Nh3?? { (4.23 → 0.85) Blunder. e4 was best. } { [%eval 0.85] } (14. e4) 14... h5 { [%eval 0.3] } 15. Ng1 { [%eval -0.28] } 15... g6? { (-0.28 → 1.37) Mistake. Rh6 was best. } { [%eval 1.37] } (15... Rh6 16. Ne2) 16. Ne2?! { (1.37 → 0.53) Inaccuracy. e4 was best. } { [%eval 0.53] } (16. e4) 16... Bh6?? { (0.53 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (16... Nc6 17. Nc3) 17. f3?? { (Mate in 6 → -1.38) Lost forced checkmate sequence. Ba3 was best. } { [%eval -1.38] } (17. Ba3 Bxe3 18. Bxe7 Bxf2 19. Bf8 Rxf8 20. Nf3 Rxf3 21. Ng1 Bxg1 22. h4 Rxb3#) 17... Bxe3 { [%eval -1.24] } 18. Bb2?? { (-1.24 → Mate in 5) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-5] } (18. Nf1 Bxc1) 18... Bxd2 { [%eval #-5] } 19. Bxh8 { [%eval #-4] } 19... e5 { [%eval #-5] } 20. Bxe5 { [%eval #-4] } 20... g5 { [%eval #-5] } 21. Bxc7 { [%eval #-4] } 21... h4 { [%eval #-4] } 22. Bxb8 { [%eval #-3] } 22... g4 { [%eval #-3] } 23. fxg4 { [%eval #-2] } 23... Bf4 { [%eval #-2] } { Black wins on time. } 0-1