- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated ultraBullet game"] [Site "https://lichess.org/s8gqgp6L"] [Date "2022.11.09"] [Round "-"] [White "kill_mms"] [Black "iceonboard"] [Result "1-0"] [GameId "s8gqgp6L"] [UTCDate "2022.11.09"] [UTCTime "14:56:31"] [WhiteElo "1754"] [BlackElo "1997"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-9"] [BlackTitle "CM"] [Variant "Standard"] [TimeControl "15+0"] [ECO "B12"] [Opening "Caro-Kann Defense: Advance Variation, Short Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c6 { [%eval 0.37] } 2. d4 { [%eval 0.41] } 2... d5 { [%eval 0.28] } 3. e5 { [%eval 0.28] } 3... Bf5 { [%eval 0.5] } 4. Nf3 { [%eval 0.21] } { B12 Caro-Kann Defense: Advance Variation, Short Variation } 4... e6 { [%eval 0.48] } 5. Be2 { [%eval 0.12] } 5... Nd7 { [%eval 0.3] } 6. O-O { [%eval 0.29] } 6... Ne7 { [%eval 0.65] } 7. Nbd2 { [%eval 0.52] } 7... h6 { [%eval 0.62] } 8. Nb3 { [%eval 0.54] } 8... g5 { [%eval 0.56] } 9. a4 { [%eval 0.47] } 9... Bg7 { [%eval 0.53] } 10. Ne1?! { (0.53 → -0.02) Inaccuracy. a5 was best. } { [%eval -0.02] } (10. a5 Qc7 11. Re1 O-O-O 12. Bd2 Ng6 13. Bb4 Bf8 14. Bxf8 Rhxf8 15. a6 b6 16. c4 g4) 10... O-O { [%eval 0.31] } 11. f4 { [%eval 0.51] } 11... gxf4 { [%eval 0.58] } 12. Bxf4 { [%eval 0.07] } 12... Ng6 { [%eval 0.21] } 13. Be3 { [%eval 0.23] } 13... f6 { [%eval 0.59] } 14. g4?! { (0.59 → -0.19) Inaccuracy. exf6 was best. } { [%eval -0.19] } (14. exf6 Nxf6) 14... Be4 { [%eval -0.2] } 15. exf6 { [%eval -0.15] } 15... Nxf6 { [%eval 0.06] } 16. Nd3 { [%eval -0.4] } 16... Bxd3? { (-0.40 → 0.73) Mistake. Nh7 was best. } { [%eval 0.73] } (16... Nh7 17. Rxf8+ Bxf8 18. Nd2 Ng5 19. Nxe4 Nxe4 20. Nf2 Nxf2 21. Bxf2 Qg5 22. Bg3 Bg7 23. Kh1) 17. Bxd3 { [%eval 0.66] } 17... Ne4 { [%eval 0.62] } 18. Bxe4 { [%eval 0.32] } 18... dxe4 { [%eval 0.8] } 19. Nc5?? { (0.80 → -1.13) Blunder. Rxf8+ was best. } { [%eval -1.13] } (19. Rxf8+) 19... Qh4? { (-1.13 → 0.27) Mistake. Qd5 was best. } { [%eval 0.27] } (19... Qd5) 20. Nxe6?? { (0.27 → -7.30) Blunder. Qe2 was best. } { [%eval -7.3] } (20. Qe2 Rf3 21. Rxf3 Qxg4+ 22. Qg2 Qxg2+ 23. Kxg2 exf3+ 24. Kf2 b6 25. Nxe6 Bf6 26. c3 Re8) 20... Rxf1+ { [%eval -7.1] } 21. Qxf1 { [%eval -7.71] } 21... Qxg4+ { [%eval -7.39] } 22. Qg2 { [%eval -7.57] } 22... Qxe6 { [%eval -7.65] } 23. d5 { [%eval -9.39] } 23... Kh7?? { (-9.39 → 10.95) Blunder. cxd5 was best. } { [%eval 10.95] } (23... cxd5 24. Rf1 d4 25. Bd2 Re8 26. Be1 Kh7 27. h4 Rg8 28. h5 Ne7 29. Kh1 e3 30. Rf4) 24. dxe6 { [%eval 10.74] } 24... Rf8 { [%eval 12.43] } 25. Qxe4 { [%eval 12.65] } 25... Rf1+?! { (12.65 → Mate in 5) Checkmate is now unavoidable. Rd8 was best. } { [%eval #5] } (25... Rd8 26. Rf1 Re8 27. Rf7 Re7 28. Rxe7 c5) 26. Rxf1 { [%eval #4] } 26... Kh8 { [%eval #3] } 27. h4 { [%eval #5] } 27... Bd4 { [%eval #3] } 28. h5 { [%eval #4] } 28... Bxe3+ { [%eval #4] } 29. Qxe3 { [%eval #3] } 29... Kg7 { [%eval #3] } 30. Qxh6+?! { (Mate in 3 → 16.68) Lost forced checkmate sequence. Rf7+ was best. } { [%eval 16.68] } { White wins on time. } (30. Rf7+ Kg8 31. Qxh6 c5 32. Qg7#) 1-0