- Blind mode tutorial
lichess.org
Donate
FEN
[Event "7 AM IST Arena"] [Site "https://lichess.org/sxLPTx0I"] [Date "2024.12.20"] [Round "-"] [White "kmaddi"] [Black "Krish04122011"] [Result "1-0"] [GameId "sxLPTx0I"] [UTCDate "2024.12.20"] [UTCTime "01:40:28"] [WhiteElo "1612"] [BlackElo "1500"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-179"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.87] } 1... d5 { [%eval 1.03] } 2. Nf3 { [%eval 0.98] } 2... Nc6 { [%eval 0.77] } { D02 Queen's Pawn Game: Chigorin Variation } 3. e3? { (0.77 → -0.54) Mistake. Nc3 was best. } { [%eval -0.54] } (3. Nc3 Nf6 4. Bf4 Bg4 5. e3 e6 6. Be2 Bb4 7. O-O Bxc3) 3... Bg4? { (-0.54 → 0.84) Mistake. Nf6 was best. } { [%eval 0.84] } (3... Nf6 4. Nc3 g6 5. Bb5 Bg7 6. Bxc6+ bxc6 7. N@e5 Qd6 8. Nxf7) 4. Bb5 { [%eval 0.46] } 4... Bxf3?? { (0.46 → 3.40) Blunder. Nf6 was best. } { [%eval 3.4] } (4... Nf6 5. Bxc6+ bxc6 6. N@e5 e6 7. Nxc6 Be7 8. Nbd2 O-O 9. Nxd8) 5. Qxf3 { [%eval 3.35] } 5... a6?? { (3.35 → 12.20) Blunder. Nf6 was best. } { [%eval 12.2] } (5... Nf6 6. Nc3 e6 7. B@a4 N@a5 8. Bxc6+ bxc6 9. N@e5 Qd6 10. Bxc6+ Nxc6 11. P@d7+) 6. Bxc6+ { [%eval 13.16] } 6... bxc6 { [%eval 12.63] } 7. Nc3? { (12.63 → 4.70) Mistake. Qxf7+ was best. } { [%eval 4.7] } (7. Qxf7+ Kxf7) 7... Rb8?? { (4.70 → 27.92) Blunder. Nf6 was best. } { [%eval 27.92] } (7... Nf6 8. N@e5) 8. b3?? { (27.92 → 3.63) Blunder. Qxf7+ was best. } { [%eval 3.63] } (8. Qxf7+ Kxf7) 8... Nf6?! { (3.63 → 4.62) Inaccuracy. N@g5 was best. } { [%eval 4.62] } (8... N@g5 9. Qxf7+) 9. Bb2?? { (4.62 → 0.47) Blunder. N@e5 was best. } { [%eval 0.47] } (9. N@e5 B@d7 10. Ba3 N@g4 11. O-O Rb6 12. B@e2 Nxe5 13. dxe5 N@g5 14. Qf4 Ne6) 9... Ne4?? { (0.47 → 39.07) Blunder. N@e4 was best. } { [%eval 39.07] } (9... N@e4 10. Nxe4) 10. Nxe4 { [%eval 9.32] } 10... dxe4 { [%eval 49.95] } 11. Qxe4?! { (49.95 → 7.50) Inaccuracy. Qxf7+ was best. } { [%eval 7.5] } (11. Qxf7+ Kxf7 12. N@e5+ Kf6 13. N@d7+ Qxd7 14. Nxd7+ Ke6 15. B@g4+ N@f5) 11... e5?! { (7.50 → 14.53) Inaccuracy. N@g5 was best. } { [%eval 14.53] } (11... N@g5 12. Qxc6+) 12. Qxe5+ { [%eval 10.14] } 12... Be7 { [%eval 15.0] } 13. a4?? { (15.00 → 4.33) Blunder. N@f5 was best. } { [%eval 4.33] } (13. N@f5 N@e6 14. N@h5 B@f6 15. Nfxg7+ Bxg7 16. Nxg7+ Nxg7 17. Qxg7 Rf8 18. Qg4 N@e6) 13... B@b4+? { (4.33 → 10.07) Mistake. B@f6 was best. } { [%eval 10.07] } (13... B@f6 14. Qe4) 14. c3?? { (10.07 → -13.09) Blunder. P@c3 was best. } { [%eval -13.09] } (14. P@c3 Bxc3+ 15. Bxc3 P@f6 16. Qe4 N@d5 17. N@f5 O-O 18. N@h6+ Kh8 19. P@a7 Rxb3) 14... Bd6?? { (-13.09 → 12.94) Blunder. N@d3+ was best. } { [%eval 12.94] } (14... N@d3+) 15. Qxg7 { [%eval 13.39] } 15... Bf6 { [%eval 20.62] } 16. Qg4?! { (20.62 → 7.93) Inaccuracy. P@d7+ was best. } { [%eval 7.93] } (16. P@d7+) 16... N@d3+ { [%eval 8.38] } 17. Ke2?? { (8.38 → -0.97) Blunder. Kf1 was best. } { [%eval -0.97] } (17. Kf1 Rxb3 18. P@g7 P@e2+ 19. Qxe2 Bxg7 20. N@f5 N@e6 21. P@d7+ Kxd7 22. Qxd3) 17... Nxb2?? { (-0.97 → 2.32) Blunder. Rxb3 was best. } { [%eval 2.32] } (17... Rxb3 18. N@e4) 18. N@g7+?? { (2.32 → -7.84) Blunder. B@f5 was best. } { [%eval -7.84] } (18. B@f5 B@g6) 18... Kf8?? { (-7.84 → 8.25) Blunder. Bxg7 was best. } { [%eval 8.25] } (18... Bxg7 19. B@f5 B@g6 20. P@e6 O-O 21. Kf1 Bxf5 22. N@h6+ Kh8 23. Nxf5) 19. Nh5?? { (8.25 → -0.97) Blunder. N@e6+ was best. } { [%eval -0.97] } (19. N@e6+) 19... B@d3+ { [%eval 4.54] } 20. Kd2 { [%eval 4.47] } 20... Rxb3?? { (4.47 → 24.56) Blunder. N@e4+ was best. } { [%eval 24.56] } (20... N@e4+ 21. Ke1 Ke8 22. P@e2 Rxb3 23. P@d7+ Qxd7 24. Qxe4+ Bxe4 25. Nxf6+ Kd8 26. Nxe4) 21. P@g7+ { [%eval 18.19] } 21... Ke7?! { (18.19 → Mate in 9) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #9] } (21... Bxg7) 22. gxh8=Q?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. B@f8+ was best. } { [%eval #-2] } (22. B@f8+ Rxf8 23. gxf8=Q+ Kxf8 24. P@e7+ Kxe7 25. N@g8+ Qxg8 26. R@d7+ Kf8 27. Qxg8+ Kxg8) 22... Bxh8?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. N@c4+ was best. } { [%eval #11] } (22... N@c4+ 23. Ke1 P@d2#) 23. Qg5+?? { (Mate in 11 → -21.09) Lost forced checkmate sequence. N@g8+ was best. } { [%eval -21.09] } (23. N@g8+ Qxg8 24. P@f6+ Bxf6 25. R@d7+ Kf8) 23... Kd7?? { (-21.09 → 30.84) Blunder. P@f6 was best. } { [%eval 30.84] } (23... P@f6 24. N@f5+ Kd7 25. B@c8+ Kxc8 26. Nxd6+ cxd6 27. B@f5+ Kb7 28. Bxd3 fxg5 29. Bxa6+) 24. B@g4+ { [%eval 25.45] } 24... P@e6?! { (25.45 → Mate in 6) Checkmate is now unavoidable. P@f5 was best. } { [%eval #6] } (24... P@f5 25. P@e6+) 25. Qxd8+ { [%eval #5] } 25... Kxd8 { [%eval #5] } 26. R@g8+?? { (Mate in 5 → 4.60) Lost forced checkmate sequence. R@e8+ was best. } { [%eval 4.6] } (26. R@e8+ Kxe8 27. N@f6+ Bxf6 28. Nxf6+ Ke7 29. B@d8+ Kxd8 30. Q@d7#) 26... Kd7?? { (4.60 → Mate in 1) Checkmate is now unavoidable. N@f8 was best. } { [%eval #1] } (26... N@f8) 27. Q@d8# { White wins by checkmate. } 1-0