FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/tDvFvQsG"]
[Date "2025.07.01"]
[Round "-"]
[White "Backrooms-Chess"]
[Black "minhnhi"]
[Result "1-0"]
[GameId "tDvFvQsG"]
[UTCDate "2025.07.01"]
[UTCTime "12:43:52"]
[WhiteElo "1480"]
[BlackElo "1576"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-16"]
[Variant "Three-check"]
[TimeControl "300+3"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e6?! { (0.00 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (1... Nf6 2. f4 g6 3. Bc4 e6 4. Nf3 Bg7 5. O-O O-O 6. d4) 2. Nc3 { [%eval 0.52] } 2... a6 { [%eval 0.94] } 3. Bc4? { (0.94 → -0.68) Mistake. d4 was best. } { [%eval -0.68] } (3. d4 Nf6 4. Nf3 d5 5. Ne5 Be7 6. Be2 O-O 7. O-O c5) 3... b5? { (-0.68 → 0.74) Mistake. Nc6 was best. } { [%eval 0.74] } (3... Nc6 4. Nf3 d5 5. Bb3 Nf6 6. O-O b5 7. d3 Bd6 8. Kh1 b4 9. e4) 4. Bb3?? { (0.74 → -1.23) Blunder. Qf3 was best. } { [%eval -1.23] } (4. Qf3 Bb7) 4... Nc6 { [%eval -0.92] } 5. Qf3?! { (-0.92 → -1.87) Inaccuracy. Nf3 was best. } { [%eval -1.87] } (5. Nf3 d5 6. d4 Nf6 7. Ne5 Bb7 8. f4 Bd6 9. O-O O-O 10. a4 b4) 5... Nf6 { [%eval -1.82] } 6. Nh3 { [%eval -2.29] } 6... h6?? { (-2.29 → 1.99) Blunder. d5 was best. } { [%eval 1.99] } (6... d5 7. d4) 7. O-O?? { (1.99 → -1.78) Blunder. Ne4 was best. } { [%eval -1.78] } (7. Ne4 Bb7) 7... Bb7 { [%eval -1.5] } 8. Ne4 { [%eval -1.73] } 8... Ne5?? { (-1.73 → 0.80) Blunder. Nd4 was best. } { [%eval 0.8] } (8... Nd4) 9. Nxf6+ { [%eval 0.76] } 9... gxf6 { [%eval 1.59] } 10. Qxb7 { [%eval 1.52] } 10... Nf3+?? { (1.52 → 15.95) Blunder. Nc6 was best. } { [%eval 15.95] } (10... Nc6) 11. Qxf3 { [%eval 17.34] } 11... Rg8?! { (17.34 → Mate in 5) Checkmate is now unavoidable. d5 was best. } { [%eval #5] } (11... d5 12. Nf4) 12. Kh1?! { (Mate in 5 → 15.31) Lost forced checkmate sequence. Bxe6 was best. } { [%eval 15.31] } (12. Bxe6 Bd6 13. Bxf7+ Kf8 14. Bxg8 Bxh2+ 15. Kxh2 Kxg8 16. Qd5#) 12... Rg5?! { (15.31 → Mate in 5) Checkmate is now unavoidable. d5 was best. } { [%eval #5] } (12... d5 13. Nf4) 13. Nxg5 { [%eval #4] } 13... hxg5 { [%eval #4] } 14. d3?! { (Mate in 4 → 16.48) Lost forced checkmate sequence. Bxe6 was best. } { [%eval 16.48] } (14. Bxe6 Ke7 15. Qe4 dxe6 16. Qb4+ Kd7 17. Qxb5#) 14... Bd6?! { (16.48 → Mate in 3) Checkmate is now unavoidable. g4 was best. } { [%eval #3] } (14... g4 15. Qxg4) 15. e4?! { (Mate in 3 → 27.44) Lost forced checkmate sequence. Qh5 was best. } { [%eval 27.44] } (15. Qh5 Bf8 16. Qxf7+ Kxf7 17. Bxe6#) 15... Ke7?! { (27.44 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #2] } (15... g4 16. Qxg4) 16. Bxg5 { [%eval #3] } 16... fxg5 { [%eval #2] } 17. Qxf7+ { [%eval #1] } 17... Kxf7 { [%eval #1] } 18. Bxe6# { Game ends by variant rule. } 1-0

