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[Event "rated variant:antichess game"] [Site "https://lichess.org/tIeqxXxd"] [Date "2025.05.10"] [Round "-"] [White "samvith10"] [Black "jishnutheja7"] [Result "1-0"] [GameId "tIeqxXxd"] [UTCDate "2025.05.10"] [UTCTime "07:15:16"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+246"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "10800+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. Ba6 { [%eval #16] } 2... bxa6 { [%eval #14] } 3. d4?? { (Mate in 14 → 0.23) Lost forced checkmate sequence. b4 was best. } { [%eval 0.23] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxg8 Rxg8 7. g4 Rxg4) 3... exd4 { [%eval 0.74] } 4. Qxd4 { [%eval 0.72] } 4... Qf6?? { (0.72 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #13] } (4... Ba3 5. Nxa3 Qe7 6. Qxg7 Qxa3 7. bxa3 Ne7 8. Qxh7 Rxh7 9. f4) 5. Qxd7?? { (Mate in 13 → 6.16) Lost forced checkmate sequence. Qxf6 was best. } { [%eval 6.16] } (5. Qxf6 Nxf6 6. f4 Nxe4 7. Kf2 Nxf2 8. Nf3 Nxh1 9. b4 Bxb4 10. Nc3 Bxc3) 5... Bxd7 { [%eval 8.36] } 6. Bg5?? { (8.36 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (6. b4) 6... Qxg5?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #14] } (6... Qxf2 7. Kxf2 Kd8 8. Bxd8 Nc6 9. Bxc7 Bf5 10. exf5 Ne5 11. Bxe5 Bb4 12. Bxg7) 7. f4?? { (Mate in 14 → -2.32) Lost forced checkmate sequence. Nc3 was best. } { [%eval -2.32] } (7. Nc3 Qxg2 8. Na4 Bxa4 9. h3 Bxc2 10. Kf1 Bxe4 11. Kxg2 Bxg2 12. h4 Bxh1) 7... Qxg2 { [%eval -2.86] } 8. Ke2?? { (-2.86 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (8. b4 Qxh2) 8... Qxh1?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxe2 was best. } { [%eval #10] } (8... Qxe2 9. Nxe2 g5 10. fxg5 Nf6 11. gxf6 Bg7 12. fxg7 Bh3 13. gxh8=Q a5 14. Qxe8) 9. Nf3?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. f5 was best. } { [%eval #-13] } (9. f5 Qxg1 10. Nd2 Qxh2 11. Kf3 Qxd2 12. e5 Bxf5 13. b3 Bxc2 14. Rb1 Bxb3) 9... Qxh2 { [%eval #-13] } 10. Nxh2 { [%eval #-12] } 10... Bb5?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (10... g5 11. fxg5 Nf6 12. gxf6 Ba3 13. Nxa3 Ke7 14. fxe7 Rf8 15. exf8=Q Nc6 16. Qxf7) 11. Nc3?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-12] } (11. Nd2 Bxe2 12. b4 Bxb4 13. a4 Bxd2 14. Ra3 Bxf4 15. a5 Bxh2 16. e5 Bxe5) 11... Bxe2 { [%eval #-12] } 12. Nxe2 { [%eval #-11] } 12... Nc6?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (12... g5 13. fxg5 Nf6 14. gxf6 Bg7 15. fxg7 Nc6 16. gxh8=Q Kd7 17. Qxa8 Na5 18. Qxa7) 13. Rd1?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-11] } (13. Nd4 Nxd4 14. e5 Nxc2 15. Nf1 Nxa1 16. b4 Bxb4 17. Nd2 Bxd2 18. a4 Bxf4) 13... Nb4?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Ba3 was best. } { [%eval #7] } (13... Ba3 14. bxa3 g5 15. fxg5 Nf6 16. gxf6 Nb4 17. axb4 a5 18. bxa5 Kd7 19. Rxd7) 14. Rd8 { [%eval #8] } 14... Rxd8 { [%eval #6] } 15. Nd4?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. f5 was best. } { [%eval #-10] } (15. f5 Nxc2 16. a3 Bxa3 17. bxa3 Nxa3 18. Nd4 Rxd4 19. Ng4 Rxe4 20. Nf6 Nxf6#) 15... Nxa2?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Nxc2 was best. } { [%eval #5] } (15... Nxc2 16. Nxc2 Rd5 17. exd5 g5 18. fxg5 Nf6 19. gxf6 Bb4 20. Nxb4 Rg8 21. Nxa6) 16. f5 { [%eval #5] } 16... Rxd4 { [%eval #4] } 17. f6 { [%eval #5] } 17... gxf6 { [%eval #4] } 18. e5 { [%eval #4] } 18... fxe5 { [%eval #3] } 19. c3?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Ng4 was best. } { [%eval #-12] } (19. Ng4 Rxg4 20. c4 Rxc4 21. b4 Nxb4#) 19... Nxc3 { [%eval #-12] } 20. bxc3 { [%eval #-11] } 20... Rd2?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. Rg4 was best. } { [%eval #2] } (20... Rg4 21. Nxg4 f5 22. Nxe5 Bb4 23. cxb4 c6 24. Nxc6 Kd7 25. Nxa7 Kc8 26. Nxc8) 21. c4 { [%eval #2] } 21... Rxh2 { [%eval #1] } 22. c5 { [%eval #1] } 22... Bxc5# { Game ends by variant rule. } 1-0