- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/tjOgfJwp"] [Date "2025.10.12"] [Round "-"] [White "Benbasat"] [Black "cutemouse83"] [Result "0-1"] [GameId "tjOgfJwp"] [UTCDate "2025.10.12"] [UTCTime "19:48:47"] [WhiteElo "2683"] [BlackElo "2882"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+3"] [BlackTitle "GM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C02"] [Opening "French Defense: Advance Variation, Euwe Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.3] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. e5 { [%eval 0.25] } 3... c5 { [%eval 0.2] } 4. c3 { [%eval 0.18] } 4... Nc6 { [%eval 0.11] } 5. Nf3 { [%eval 0.15] } 5... Bd7 { [%eval 0.25] } { C02 French Defense: Advance Variation, Euwe Variation } 6. g3 { [%eval -0.11] } 6... Qa5 { [%eval -0.1] } 7. dxc5 { [%eval -0.07] } 7... Qc7 { [%eval -0.08] } 8. Bg2 { [%eval -0.13] } 8... Bxc5 { [%eval -0.11] } 9. Qe2 { [%eval -0.1] } 9... f6 { [%eval 0.24] } 10. Bf4?? { (0.24 → -1.56) Blunder. b4 was best. } { [%eval -1.56] } (10. b4) 10... f5?? { (-1.56 → 0.66) Blunder. g5 was best. } { [%eval 0.66] } (10... g5 11. Be3 Bxe3 12. fxe3 g4 13. Nd4 Qxe5 14. Na3 Nxd4 15. exd4 Qxe2+ 16. Kxe2) 11. Nbd2 { [%eval 0.45] } 11... Nge7 { [%eval 0.63] } 12. Nb3 { [%eval 0.29] } 12... Bb6 { [%eval 0.36] } 13. h4?! { (0.36 → -0.34) Inaccuracy. Nc1 was best. } { [%eval -0.34] } (13. Nc1) 13... Ng6 { [%eval -0.31] } 14. h5 { [%eval -0.23] } 14... Nxf4 { [%eval -0.14] } 15. gxf4 { [%eval -0.19] } 15... O-O-O?! { (-0.19 → 0.63) Inaccuracy. h6 was best. } { [%eval 0.63] } (15... h6) 16. O-O-O { [%eval 0.25] } 16... Kb8 { [%eval 0.16] } 17. Kb1 { [%eval 0.07] } 17... a6 { [%eval 0.29] } 18. h6 { [%eval -0.1] } 18... gxh6 { [%eval -0.08] } 19. Rxh6 { [%eval -0.13] } 19... Rdg8 { [%eval -0.24] } 20. Ng5 { [%eval -0.13] } 20... Nxe5 { [%eval 0.11] } 21. Nxe6 { [%eval 0.15] } 21... Bxe6 { [%eval 0.06] } 22. Rxe6 { [%eval 0.0] } 22... Rxg2 { [%eval 0.0] } 23. Rxe5? { (0.00 → -1.34) Mistake. Rxb6 was best. } { [%eval -1.34] } (23. Rxb6 Nc4 24. Rb4 a5 25. Rb5 Qxf4 26. Nc5 Qxf2 27. Rxb7+ Ka8 28. Ra7+ Kb8) 23... Rxf2 { [%eval -1.56] } 24. Qd3 { [%eval -1.36] } 24... Qc4? { (-1.36 → -0.11) Mistake. Rxf4 was best. } { [%eval -0.11] } (24... Rxf4) 25. Rxf5 { [%eval -0.13] } 25... Qxd3+ { [%eval 0.0] } 26. Rxd3 { [%eval -0.01] } 26... h5 { [%eval 0.0] } 27. Rh3?! { (0.00 → -0.56) Inaccuracy. Rdxd5 was best. } { [%eval -0.56] } (27. Rdxd5 h4 28. Rh5 Rxh5 29. Rxh5 Rxf4 30. Kc2 Rf2+ 31. Kd3 Rh2 32. Nd4 h3) 27... h4 { [%eval -0.41] } 28. a4 { [%eval -0.29] } 28... Bc7 { [%eval -0.41] } 29. Rxd5 { [%eval -0.44] } 29... Bxf4 { [%eval -0.42] } 30. Nc5 { [%eval -0.38] } 30... Rh7 { [%eval 0.01] } 31. Nd7+ { [%eval -0.33] } 31... Ka7 { [%eval -0.54] } 32. Nf6?! { (-0.54 → -1.65) Inaccuracy. Nc5 was best. } { [%eval -1.65] } (32. Nc5) 32... Rh8? { (-1.65 → -0.04) Mistake. Re7 was best. } { [%eval -0.04] } (32... Re7 33. Rf5) 33. Nh5 { [%eval -0.11] } 33... Re8 { [%eval 0.11] } 34. Rxh4 { [%eval 0.0] } 34... Ree2 { [%eval 0.0] } 35. Rxf4 { [%eval 0.0] } 35... Rxb2+ { [%eval 0.0] } 36. Kc1 { [%eval 0.0] } 36... Rfc2+ { [%eval 0.0] } 37. Kd1 { [%eval 0.0] } 37... Rh2 { [%eval -0.05] } 38. Ng3?? { (-0.05 → Mate in 1) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-1] } (38. Kc1) 38... Rb1# { Black wins by checkmate. } 0-1