- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/tymM8zks"] [Date "2026.01.20"] [Round "-"] [White "Guary1"] [Black "Tuzakli_Egitim"] [Result "1-0"] [GameId "tymM8zks"] [UTCDate "2026.01.20"] [UTCTime "07:54:01"] [WhiteElo "3114"] [BlackElo "3141"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [BlackTitle "FM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B50"] [Opening "Sicilian Defense: Delayed Alapin Variation, with d6"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... d6 { [%eval 0.31] } 3. c3 { [%eval 0.0] } { B50 Sicilian Defense: Delayed Alapin Variation, with d6 } 3... Nf6 { [%eval 0.0] } 4. Bd3 { [%eval 0.0] } 4... g5 { [%eval 0.21] } 5. Bc2 { [%eval 0.21] } 5... g4 { [%eval 0.21] } 6. Ng1 { [%eval 0.15] } 6... e5 { [%eval 0.65] } 7. d4 { [%eval 0.68] } 7... cxd4 { [%eval 0.84] } 8. cxd4 { [%eval 1.03] } 8... exd4 { [%eval 0.84] } 9. Qxd4?! { (0.84 → 0.08) Inaccuracy. Ne2 was best. } { [%eval 0.08] } (9. Ne2 Bg7 10. Nxd4 O-O 11. O-O Nc6 12. Nc3 d5 13. exd5 Nxd5 14. Qd3 Nf6) 9... Nc6 { [%eval 0.0] } 10. Qd1 { [%eval 0.01] } 10... Be6 { [%eval 0.26] } 11. Nc3 { [%eval -0.18] } 11... d5 { [%eval -0.13] } 12. exd5 { [%eval -0.14] } 12... Nxd5 { [%eval -0.15] } 13. Nge2 { [%eval -0.19] } 13... Ndb4 { [%eval -0.03] } 14. Qxd8+ { [%eval -0.24] } 14... Rxd8 { [%eval -0.22] } 15. Be4 { [%eval -0.25] } 15... f5 { [%eval -0.31] } 16. Bxc6+ { [%eval -0.53] } 16... bxc6 { [%eval -0.56] } 17. O-O { [%eval -0.56] } 17... Kf7 { [%eval -0.26] } 18. Nf4?? { (-0.26 → -3.15) Blunder. Bg5 was best. } { [%eval -3.15] } (18. Bg5) 18... Bd6?? { (-3.15 → -0.01) Blunder. Bc4 was best. } { [%eval -0.01] } (18... Bc4 19. Nfe2 Bg7 20. Be3 Bxc3 21. bxc3 Nc2 22. Nd4 Bxf1 23. Nxc2 Bd3 24. Nd4) 19. Nxe6 { [%eval -0.03] } 19... Kxe6 { [%eval 0.0] } 20. a3?! { (0.00 → -0.56) Inaccuracy. Bg5 was best. } { [%eval -0.56] } (20. Bg5 Rd7 21. Rae1+ Kf7 22. Rd1 Nd5 23. g3 Be5 24. Na4 Rd6 25. Rfe1 Re8) 20... Nd5?! { (-0.56 → 0.06) Inaccuracy. Nd3 was best. } { [%eval 0.06] } (20... Nd3) 21. Re1+ { [%eval -0.03] } 21... Kf7 { [%eval -0.08] } 22. Nxd5 { [%eval -0.15] } 22... cxd5 { [%eval -0.14] } 23. Be3 { [%eval -0.16] } 23... d4 { [%eval 0.0] } 24. Bxd4 { [%eval 0.0] } 24... Bxh2+ { [%eval 0.0] } 25. Kxh2 { [%eval 0.0] } 25... Rxd4 { [%eval 0.0] } 26. Rac1 { [%eval 0.0] } 26... Rhd8 { [%eval 0.01] } 27. Rc5 { [%eval 0.0] } 27... R8d5 { [%eval 0.01] } 28. Re5 { [%eval 0.0] } 28... Rxc5 { [%eval 0.0] } 29. Rxc5 { [%eval 0.0] } 29... Kf6 { [%eval 0.0] } 30. Ra5 { [%eval 0.0] } 30... Rd2 { [%eval 0.0] } 31. Rxa7 { [%eval -0.03] } 31... h5 { [%eval 0.0] } 32. Kg3 { [%eval 0.0] } 32... Rxb2 { [%eval 0.0] } 33. f4 { [%eval 0.0] } 33... h4+ { [%eval 0.2] } 34. Kxh4 { [%eval 0.0] } 34... Rxg2 { [%eval 0.0] } 35. Ra6+ { [%eval 0.0] } 35... Ke7 { [%eval 0.0] } 36. Kg5 { [%eval 0.0] } 36... g3 { [%eval 0.0] } 37. Kxf5 { [%eval 0.0] } 37... Rg1 { [%eval 0.0] } 38. Rg6 { [%eval 0.0] } 38... g2 { [%eval 0.0] } 39. Rg7+ { [%eval 0.03] } 39... Kd6?? { (0.03 → 4.66) Blunder. Kf8 was best. } { [%eval 4.66] } (39... Kf8 40. Kf6 Ra1 41. Rxg2 Rxa3 42. f5 Ra6+ 43. Kg5 Ra7 44. Rc2 Kg7 45. Rb2) 40. a4 { [%eval 4.58] } 40... Kc5 { [%eval 4.46] } 41. Kf6?? { (4.46 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (41. a5 Kb5 42. Rg3 Kxa5 43. Kg5 Kb4 44. f5 Kc5 45. Kg6 Kd6 46. f6 Ke5) 41... Kb4?? { (0.00 → 5.19) Blunder. Rf1 was best. } { [%eval 5.19] } (41... Rf1 42. Rxg2 Rxf4+ 43. Ke5 Rxa4 44. Rg5 Ra7 45. Rg4 Ra8 46. Rg7 Ra2 47. Rc7+) 42. f5 { [%eval 5.16] } 42... Kxa4 { [%eval 4.55] } 43. Rg4+ { [%eval 4.29] } 43... Kb5 { [%eval 4.48] } 44. Kg6 { [%eval 5.58] } 44... Kc6 { [%eval 5.36] } 45. f6 { [%eval 5.13] } 45... Kd7 { [%eval 4.88] } 46. Kg7 { [%eval 4.64] } 46... Ke6?! { (4.64 → 6.95) Inaccuracy. Rf1 was best. } { [%eval 6.95] } (46... Rf1 47. Rxg2 Ke6 48. Re2+ Kf5 49. f7 Rg1+ 50. Kf8 Rb1 51. Rg2 Ke5 52. Kg7) 47. Rg3?! { (6.95 → 4.93) Inaccuracy. f7 was best. } { [%eval 4.93] } (47. f7 Rc1 48. Rxg2 Rc7 49. Kg8 Kd7 50. f8=Q Kc6 51. Qf3+ Kd7 52. Rg7+ Kd8) 47... Rf1 { [%eval 4.96] } 48. Rxg2 { [%eval 4.8] } 48... Rf5 { [%eval 4.35] } 49. Re2+ { [%eval 7.11] } 49... Kd7 { [%eval 7.33] } 50. f7 { [%eval 5.61] } 50... Rg5+? { (5.61 → 12.15) Mistake. Kc6 was best. } { [%eval 12.15] } (50... Kc6 51. Re6+ Kd7 52. Rf6 Rc5 53. Rf2 Rb5 54. Rd2+ Ke6 55. Re2+ Kd5 56. Kf6) 51. Kh6?? { (12.15 → 4.45) Blunder. Kf6 was best. } { [%eval 4.45] } (51. Kf6 Rg1 52. Rf2 Rc1 53. f8=Q Rc6+ 54. Kg7 Rc7 55. Rf7+ Ke6 56. Rxc7 Ke5) 51... Rf5 { [%eval 37.13] } 52. Kg6 { [%eval 12.02] } 52... Rf1 { [%eval 9.17] } 53. Rg2?! { (9.17 → 5.50) Inaccuracy. Re8 was best. } { [%eval 5.5] } (53. Re8) 53... Ke7 { [%eval 5.36] } 54. Re2+ { [%eval 8.07] } 54... Kd7 { [%eval 5.06] } 55. Re5 { [%eval 4.21] } 55... Kd6 { [%eval 4.59] } 56. Rf5?? { (4.59 → 0.00) Blunder. Re8 was best. } { [%eval 0.0] } (56. Re8 Rg1+ 57. Kf6 Rf1+ 58. Kg7 Rg1+ 59. Kf8 Rg2 60. Rd8+ Kc7 61. Rd1 Rf2) 56... Rg1+?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rxf5 was best. } { [%eval #10] } (56... Rxf5 57. Kxf5 Ke7 58. Kg6 Kf8 59. Kf6) 57. Kf6 { [%eval #10] } 57... Rh1 { [%eval #5] } 58. f8=Q+ { [%eval #4] } 58... Kc6 { [%eval #4] } 59. Qc5+ { [%eval #4] } 59... Kd7 { [%eval #2] } 60. Qd5+ { [%eval #3] } 60... Ke8 { [%eval #2] } 61. Qxh1 { [%eval #3] } 61... Kd7 { [%eval #3] } 62. Qd5+ { [%eval #3] } 62... Kc7 { [%eval #3] } 63. Re5 { [%eval #3] } 63... Kb8 { [%eval #2] } 64. Re7 { [%eval #1] } 64... Kc8 { [%eval #1] } 65. Qd7+ { [%eval #1] } 65... Kb8 { [%eval #1] } 66. Qb7# { White wins by checkmate. } 1-0