FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/tzUpnZUx"]
[Date "2025.09.02"]
[Round "-"]
[White "Belaru514s"]
[Black "WILSOCAS2"]
[Result "0-1"]
[GameId "tzUpnZUx"]
[UTCDate "2025.09.02"]
[UTCTime "00:15:21"]
[WhiteElo "1386"]
[BlackElo "1596"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+10"]
[Variant "Three-check"]
[TimeControl "240+0"]
[ECO "B20"]
[Opening "Sicilian Defense: Bowdler Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... c5 { [%eval 2.26] } 2. Bc4? { (2.26 → 0.85) Mistake. Na3 was best. } { [%eval 0.85] } { B20 Sicilian Defense: Bowdler Attack } (2. Na3 Nc6 3. Nf3 a6 4. Nc4 b5 5. Nce5 Nxe5 6. Nxe5 Nh6) 2... e6 { [%eval 0.96] } 3. Qf3?? { (0.96 → -1.84) Blunder. Nc3 was best. } { [%eval -1.84] } (3. Nc3 Nc6 4. Nf3 Nd4 5. Nb5 Nxb5 6. Bxb5 a6 7. Be2 Ne7) 3... Nf6? { (-1.84 → -0.45) Mistake. Nc6 was best. } { [%eval -0.45] } (3... Nc6 4. Qe3 Bd6 5. Nf3 Nd4 6. Na3 Qf6 7. Nxd4 cxd4 8. Qf3 Qxf3 9. gxf3) 4. Bxe6?? { (-0.45 → -6.31) Blunder. e5 was best. } { [%eval -6.31] } (4. e5 Nc6 5. exf6 Nd4 6. Qe4 Qxf6 7. Ne2 Nxc2+ 8. Qxc2 b5) 4... dxe6 { [%eval -6.19] } 5. Ne2 { [%eval -6.57] } 5... Nc6 { [%eval -6.54] } 6. Na3 { [%eval -7.22] } 6... Bd6 { [%eval -7.0] } 7. O-O?! { (-7.00 → -23.32) Inaccuracy. Nc4 was best. } { [%eval -23.32] } (7. Nc4 Bc7) 7... Bd7? { (-23.32 → -5.83) Mistake. Bxh2+ was best. } { [%eval -5.83] } (7... Bxh2+) 8. g3 { [%eval -7.59] } 8... e5 { [%eval -5.86] } 9. d3 { [%eval -6.82] } 9... Bg4 { [%eval -7.09] } 10. Qg2 { [%eval -10.4] } 10... Bxe2 { [%eval -10.54] } 11. Bg5 { [%eval -11.69] } 11... Bxf1 { [%eval -10.12] } 12. Qxf1 { [%eval -11.64] } 12... Nd4 { [%eval -11.46] } 13. Kg2 { [%eval -14.46] } 13... h6 { [%eval -11.92] } 14. Nc4 { [%eval -35.71] } 14... hxg5 { [%eval -33.37] } 15. Nxd6+ { [%eval -47.52] } 15... Qxd6 { [%eval -37.21] } 16. Kg1?! { (-37.21 → Mate in 3) Checkmate is now unavoidable. h3 was best. } { [%eval #-3] } (16. h3 Qe6) 16... O-O-O { [%eval #-5] } 17. Kh1 { [%eval #-3] } 17... Ng4 { [%eval #-4] } 18. Qh3 { [%eval #-4] } 18... Rxh3 { [%eval #-3] } 19. Kg2 { [%eval #-3] } 19... Rxh2+ { [%eval #-2] } 20. Kf1 { [%eval #-2] } 20... Rxf2+ { [%eval #-1] } 21. Ke1 { [%eval #-1] } 21... Nxc2# { Game ends by variant rule. } 0-1

