- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/uOWirA0v"] [Date "2022.06.29"] [Round "-"] [White "Mridul_1337"] [Black "ManuDavid2910"] [Result "0-1"] [GameId "uOWirA0v"] [UTCDate "2022.06.29"] [UTCTime "16:07:17"] [WhiteElo "1500"] [BlackElo "2841"] [BlackTitle "FM"] [Variant "Standard"] [TimeControl "300+0"] [ECO "B32"] [Opening "Sicilian Defense: Open"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.0] } 2... Nc6 { [%eval 0.0] } 3. d4 { [%eval 0.39] } 3... cxd4 { [%eval 0.38] } { B32 Sicilian Defense: Open } 4. c3?! { (0.38 → -0.30) Inaccuracy. Nxd4 was best. } { [%eval -0.3] } (4. Nxd4 Nf6 5. Nc3 e6 6. Nxc6 bxc6 7. e5 Nd5 8. Ne4 Qc7) 4... e5 { [%eval 0.08] } 5. cxd4 { [%eval 0.19] } 5... exd4 { [%eval 0.12] } 6. Nxd4 { [%eval 0.12] } 6... Bc5 { [%eval 0.24] } 7. Nxc6 { [%eval 0.0] } 7... bxc6 { [%eval 0.25] } 8. e5?! { (0.25 → -0.70) Inaccuracy. Bd3 was best. } { [%eval -0.7] } (8. Bd3 d6 9. O-O Nf6 10. Bf4 O-O 11. Nc3 Re8 12. Rc1 Qe7) 8... Ne7 { [%eval -0.84] } 9. e6?! { (-0.84 → -1.88) Inaccuracy. Qc2 was best. } { [%eval -1.88] } (9. Qc2 Bd4) 9... fxe6?? { (-1.88 → 6.54) Blunder. dxe6 was best. } { [%eval 6.54] } (9... dxe6 10. Bd3) 10. Qh5+ { [%eval 6.64] } 10... Ng6 { [%eval 6.11] } 11. Bd3?? { (6.11 → -4.93) Blunder. Qxc5 was best. } { [%eval -4.93] } (11. Qxc5 Qb6) 11... Qf6?? { (-4.93 → 7.30) Blunder. Qa5+ was best. } { [%eval 7.3] } (11... Qa5+ 12. Kd1 O-O 13. Nc3 d5 14. Bd2 Rb8 15. Rb1 e5 16. f4 Bb4 17. g3 exf4 18. gxf4) 12. O-O?? { (7.30 → -0.61) Blunder. Qxc5 was best. } { [%eval -0.61] } (12. Qxc5 Qe5+) 12... O-O?? { (-0.61 → 6.07) Blunder. Be7 was best. } { [%eval 6.07] } (12... Be7 13. Be3 Qf7 14. Nd2 d6 15. f4 Ne5 16. Be2 Qxh5 17. Bxh5+ Nf7 18. Bf3 Bd7 19. Rac1) 13. g4?? { (6.07 → Mate in 8) Checkmate is now unavoidable. Qxc5 was best. } { [%eval #-8] } (13. Qxc5 d5 14. Qxc6 Ne5 15. Qxa8 Nxd3 16. Qxa7 e5 17. Nc3 Qc6 18. Qa5 d4 19. Nd5 Qd6) 13... d5? { (Mate in 8 → -7.02) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -7.02] } (13... Bxf2+ 14. Rxf2 Qxf2+ 15. Kh1 Bb7 16. Nc3 c5+ 17. Nd5 exd5 18. Qxh7+ Kxh7 19. Bxg6+ Kxg6 20. Bf4) 14. Nc3? { (-7.02 → Mate in 10) Checkmate is now unavoidable. Be3 was best. } { [%eval #-10] } (14. Be3 Bxe3) 14... e5?? { (Mate in 10 → -6.07) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -6.07] } (14... Bxf2+ 15. Rxf2 Qxf2+ 16. Kh1 Qe1+ 17. Kg2 Rf2+ 18. Kh3 Qg1 19. Qxh7+ Kxh7 20. Bxg6+ Kxg6 21. Bf4) 15. g5 { [%eval -7.63] } 15... Qf3 { [%eval -6.29] } 16. Qxf3 { [%eval -6.57] } 16... Rxf3 { [%eval -6.77] } 17. Bxg6 { [%eval -6.46] } 17... hxg6 { [%eval -7.0] } 18. Ne2 { [%eval -8.46] } 18... Bh3 { [%eval -8.46] } 19. Ng3 { [%eval -9.32] } 19... Bxf1 { [%eval -9.57] } 20. Kxf1 { [%eval -10.07] } 20... Rxf2+ { [%eval -10.34] } 21. Ke1 { [%eval -10.02] } 21... Raf8 { [%eval -10.74] } 22. Bd2 { [%eval -11.09] } 22... e4 { [%eval -10.27] } 23. a3 { [%eval -11.71] } 23... Bd4 { [%eval -10.43] } 24. Rd1 { [%eval -11.94] } 24... Rxh2 { [%eval -12.48] } 25. Bb4 { [%eval -14.84] } 25... Bf2+ { [%eval -13.61] } 26. Kf1 { [%eval -19.42] } 26... Bxg3+ { [%eval -12.84] } 27. Kg1?! { (-12.84 → Mate in 9) Checkmate is now unavoidable. Bxf8 was best. } { [%eval #-9] } (27. Bxf8 Kxf8 28. Kg1 Ke7 29. b3 Kd6 30. b4 e3 31. b5 e2 32. Rc1 Rh5 33. Rxc6+ Ke5) 27... Rff2 { [%eval #-8] } 28. Bd6 { [%eval #-4] } 28... Bxd6 { [%eval #-3] } 29. Rf1 { [%eval #-1] } 29... Rfg2# { Black wins by checkmate. } 0-1