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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/uT0NdIch"] [Date "2021.07.30"] [Round "-"] [White "NathanA2009"] [Black "Rich35"] [Result "1-0"] [GameId "uT0NdIch"] [UTCDate "2021.07.30"] [UTCTime "03:52:19"] [WhiteElo "1367"] [BlackElo "1381"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-6"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.13] } { A00 Van't Kruijs Opening } 1... e6? { (0.13 → 1.45) Mistake. Nf6 was best. } { [%eval 1.45] } (1... Nf6 2. d4 Nc6 3. Bd2 e5 4. d5 Bb4 5. Nc3 O-O 6. a3) 2. Bb5?? { (1.45 → -0.88) Blunder. Nf3 was best. } { [%eval -0.88] } (2. Nf3 Nc6 3. Nc3 d5 4. d4 Bb4 5. Bd2 Nf6 6. Bd3 Bxc3) 2... c6 { [%eval -0.95] } 3. Ba4?! { (-0.95 → -1.82) Inaccuracy. Be2 was best. } { [%eval -1.82] } (3. Be2 d5 4. Nf3 Bd6 5. Nc3 e5 6. e4 Nf6 7. O-O O-O) 3... Qf6? { (-1.82 → -0.34) Mistake. b5 was best. } { [%eval -0.34] } (3... b5 4. Bb3 d5 5. a4 b4 6. Nf3 Nf6 7. O-O Ba6 8. d3 Bd6 9. g3 O-O 10. c4) 4. Nf3?! { (-0.34 → -1.00) Inaccuracy. c3 was best. } { [%eval -1.0] } (4. c3 e5 5. d3 d5 6. Nf3 Qg6 7. Nxe5 Qxg2 8. Qf3 Qxf3 9. Nxf3 Bh3 10. Nbd2 Nf6) 4... Qg6?? { (-1.00 → 0.72) Blunder. b5 was best. } { [%eval 0.72] } (4... b5 5. Bb3) 5. Rg1?? { (0.72 → -1.75) Blunder. c4 was best. } { [%eval -1.75] } (5. c4) 5... Qh6?? { (-1.75 → 0.40) Blunder. Na6 was best. } { [%eval 0.4] } (5... Na6 6. Nc3 Nf6 7. d4 Bb4 8. Bd2 O-O 9. Bb3 Bxc3 10. Bxc3 Ne4 11. Ne5 Qg5 12. Qf3) 6. Qe2? { (0.40 → -1.15) Mistake. c4 was best. } { [%eval -1.15] } (6. c4 f5 7. Nc3 Nf6 8. d3 Be7 9. e4 Qh5 10. h3 O-O 11. e5 Ng4 12. Qe2 Na6) 6... Bb4?? { (-1.15 → 0.98) Blunder. b5 was best. } { [%eval 0.98] } (6... b5 7. Bb3) 7. Nc3? { (0.98 → -0.35) Mistake. c3 was best. } { [%eval -0.35] } (7. c3 Be7 8. g4 b5 9. Bc2 d5 10. d3 a5 11. Nbd2 Nd7 12. d4 b4 13. Bd3 Bd6) 7... Qg6 { [%eval 0.09] } 8. Ne5 { [%eval 0.43] } 8... Qxc2?? { (0.43 → 21.25) Blunder. Qf6 was best. } { [%eval 21.25] } (8... Qf6) 9. Qf3?? { (21.25 → 1.73) Blunder. Bxc2 was best. } { [%eval 1.73] } (9. Bxc2) 9... Qg6?? { (1.73 → 12.17) Blunder. Qf5 was best. } { [%eval 12.17] } (9... Qf5 10. Qg3 Bd6 11. d4 Na6 12. e4 Bxe5 13. dxe5 Qg6 14. Be3 b5 15. Bb3 Qxg3 16. hxg3) 10. Nxg6 { [%eval 12.33] } 10... hxg6 { [%eval 12.5] } 11. Qxf7+?? { (12.50 → 1.46) Blunder. Ne4 was best. } { [%eval 1.46] } (11. Ne4) 11... Kxf7 { [%eval 1.62] } 12. Kf1?? { (1.62 → -4.75) Blunder. Bc2 was best. } { [%eval -4.75] } (12. Bc2 Kf8) 12... Rxh2?? { (-4.75 → -0.47) Blunder. b6 was best. } { [%eval -0.47] } (12... b6 13. Ne2 Ba6 14. a3 Bxe2+ 15. Kxe2 Bd6 16. b4 Ne7 17. Bb3 Nd5 18. Ke1 Be5 19. Rb1) 13. a3?? { (-0.47 → -3.39) Blunder. Ne4 was best. } { [%eval -3.39] } (13. Ne4 Ke7 14. a3 Ba5 15. Ng5 b5 16. Bc2 Rh5 17. d3 d6 18. e4 Nf6 19. b4 Bc7) 13... Bc5?? { (-3.39 → 1.26) Blunder. Bxc3 was best. } { [%eval 1.26] } (13... Bxc3 14. dxc3) 14. Bb3?? { (1.26 → -2.37) Blunder. Ne4 was best. } { [%eval -2.37] } (14. Ne4 Be7) 14... b6?? { (-2.37 → 1.01) Blunder. d5 was best. } { [%eval 1.01] } (14... d5 15. Bc2 Kf8 16. Ne2 Bd6 17. e4 dxe4 18. d3 exd3 19. Bxd3 e5 20. Bg5 Nf6 21. Rd1) 15. Ne4?? { (1.01 → -6.04) Blunder. Bxe6+ was best. } { [%eval -6.04] } (15. Bxe6+ dxe6) 15... Ba6+ { [%eval -6.45] } 16. Ke1 { [%eval -5.51] } 16... Ke7 { [%eval -6.29] } 17. Nxc5 { [%eval -6.25] } 17... bxc5 { [%eval -6.29] } 18. d4 { [%eval -7.37] } 18... Rh4 { [%eval -5.7] } 19. dxc5 { [%eval -8.46] } 19... Re4?? { (-8.46 → 2.52) Blunder. Nf6 was best. } { [%eval 2.52] } (19... Nf6) 20. Kd2?? { (2.52 → Mate in 8) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-8] } (20. Bd2 Be2 21. Bc2 Rc4 22. Bxg6 Rg4 23. Bh5 Nf6 24. Bxg4 Bxg4 25. Bc3 Kf7 26. Bxf6 Na6) 20... Rd4+?? { (Mate in 8 → 13.53) Lost forced checkmate sequence. Nf6 was best. } { [%eval 13.53] } (20... Nf6 21. Ke1 Ng4 22. Bc2 Rc4 23. e4 Rxc2 24. Bg5+ Kf7 25. Bd2 Ne5 26. Bg5 Nd3+ 27. Kf1) 21. exd4 { [%eval 12.83] } 21... Nf6 { [%eval 16.81] } 22. Kc2?? { (16.81 → Mate in 1) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-1] } (22. Ke1) 22... Nd5?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Bd3+ was best. } { [%eval #6] } (22... Bd3+) 23. Bg5+ { [%eval #5] } 23... Ke8 { [%eval #5] } 24. Kc1 { [%eval #4] } 24... e5 { [%eval #2] } 25. Rh1 { [%eval #1] } 25... Kf7 { [%eval #1] } 26. Bxd5+ { Game ends by variant rule. } 1-0