FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/v1h7w8Nt"]
[Date "2026.01.03"]
[Round "-"]
[White "tamotdons"]
[Black "Metta7717"]
[Result "1-0"]
[GameId "v1h7w8Nt"]
[UTCDate "2026.01.03"]
[UTCTime "09:06:07"]
[WhiteElo "2137"]
[BlackElo "1662"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "+0"]
[BlackBerserk "true"]
[Variant "Three-check"]
[TimeControl "60+0"]
[ECO "C00"]
[Opening "French Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 2.07] } 1... e6 { [%eval 2.49] } { C00 French Defense } 2. c3?? { (2.49 → 0.35) Blunder. Nc3 was best. } { [%eval 0.35] } (2. Nc3 c5 3. e5 Nc6 4. Nf3 d5 5. exd6 Qxd6 6. Bb5 Bd7) 2... Nc6 { [%eval 0.84] } 3. Nf3 { [%eval 1.76] } 3... Nf6 { [%eval 0.58] } 4. Qc2 { [%eval 0.09] } 4... e5?? { (0.09 → 2.30) Blunder. Be7 was best. } { [%eval 2.3] } (4... Be7 5. Bb5 e5 6. d4 O-O 7. O-O d6 8. Be2 Qe8 9. d5) 5. Bc4 { [%eval 2.61] } 5... Qe7?! { (2.61 → 4.15) Inaccuracy. d5 was best. } { [%eval 4.15] } (5... d5 6. exd5) 6. O-O { [%eval 3.32] } 6... g6?! { (3.32 → 4.37) Inaccuracy. b5 was best. } { [%eval 4.37] } (6... b5 7. Bxb5) 7. d4 { [%eval 3.87] } 7... Bg7 { [%eval 4.71] } 8. dxe5 { [%eval 4.96] } 8... Nxe5 { [%eval 4.92] } 9. Nxe5 { [%eval 4.64] } 9... O-O { [%eval 6.99] } 10. Nxf7 { [%eval 7.11] } 10... Rxf7 { [%eval 7.2] } 11. Bxf7+ { [%eval 6.38] } 11... Qxf7 { [%eval 6.38] } 12. e5 { [%eval 7.12] } 12... Ng4 { [%eval 6.38] } 13. Qe4?? { (6.38 → 2.00) Blunder. e6 was best. } { [%eval 2.0] } (13. e6) 13... Nxh2?? { (2.00 → 11.69) Blunder. d5 was best. } { [%eval 11.69] } (13... d5 14. Qf4 Bf5 15. Qg3 Rf8 16. f4 Qe6 17. Be3 Bd3 18. Rd1 Be2 19. Re1) 14. Kxh2?! { (11.69 → 7.11) Inaccuracy. Qh4 was best. } { [%eval 7.11] } (14. Qh4 Bf8 15. Kxh2 d6 16. Bg5 Bf5 17. Nd2 dxe5 18. Bf6 h6 19. Nf3 e4) 14... Bxe5+?! { (7.11 → 26.54) Inaccuracy. d5 was best. } { [%eval 26.54] } (14... d5 15. exd6) 15. Kh1?! { (26.54 → 6.18) Inaccuracy. Qxe5 was best. } { [%eval 6.18] } (15. Qxe5) 15... d5?? { (6.18 → Mate in 5) Checkmate is now unavoidable. d6 was best. } { [%eval #5] } (15... d6 16. Qh4) 16. Qxe5 { [%eval 12.1] } 16... Qg7?! { (12.10 → Mate in 2) Checkmate is now unavoidable. Bh3 was best. } { [%eval #2] } (16... Bh3 17. Kg1) 17. Qxg7+ { [%eval #1] } 17... Kxg7 { [%eval #1] } 18. Re1 { [%eval #1] } 18... g5 { [%eval #1] } 19. Re7# { Game ends by variant rule. } 1-0