- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:chess960 game"] [Site "https://lichess.org/xGu6wZsC"] [Date "2021.11.29"] [Round "-"] [White "ELECTUS_123"] [Black "Dariniofficial"] [Result "0-1"] [GameId "xGu6wZsC"] [UTCDate "2021.11.29"] [UTCTime "10:33:28"] [WhiteElo "2040"] [BlackElo "2285"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+13"] [Variant "Chess960"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [FEN "rbbqnkrn/pppppppp/8/8/8/8/PPPPPPPP/RBBQNKRN w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. b3 { [%eval -0.34] } 1... c6 { [%eval 0.14] } 2. Bb2?? { (0.14 → -3.04) Blunder. O-O was best. } { [%eval -3.04] } (2. O-O d5 3. d4 O-O 4. f4 Nd6 5. c4 Bf5 6. Ba3 Bxb1 7. Bxd6 Qxd6 8. Rxb1 f6) 2... d5?? { (-3.04 → -0.38) Blunder. Bxh2 was best. } { [%eval -0.38] } (2... Bxh2) 3. c4 { [%eval -0.21] } 3... Nf6 { [%eval -0.05] } 4. cxd5?! { (-0.05 → -0.84) Inaccuracy. Nf3 was best. } { [%eval -0.84] } (4. Nf3 Ng6 5. O-O O-O 6. d4 Bg4 7. Ng3 Bxf3 8. exf3 e6 9. Ne2 Re8 10. Qc2 e5) 4... cxd5?! { (-0.84 → -0.22) Inaccuracy. Bxh2 was best. } { [%eval -0.22] } (4... Bxh2) 5. d3?? { (-0.22 → -4.25) Blunder. Nf3 was best. } { [%eval -4.25] } (5. Nf3 Ng6) 5... e6?? { (-4.25 → -0.25) Blunder. Bxh2 was best. } { [%eval -0.25] } (5... Bxh2 6. Nf3 Bxg1 7. Kxg1 Ng6 8. d4 O-O 9. Ng3 Be6 10. a4 Qa5 11. Bd3 Rac8 12. Ba3) 6. Nf3 { [%eval -0.32] } 6... Ng6 { [%eval -0.25] } 7. Nd2?? { (-0.25 → -4.04) Blunder. d4 was best. } { [%eval -4.04] } (7. d4 O-O 8. O-O b6 9. Ba3 Re8 10. Ng3 a5 11. Bxg6 hxg6 12. Ne5 b5 13. Bc5 Ra6) 7... O-O? { (-4.04 → -1.93) Mistake. Bxh2 was best. } { [%eval -1.93] } (7... Bxh2 8. Ba3+ Ne7 9. d4 O-O 10. Nf3 Bxg1 11. Kxg1 Re8 12. Ne5 Bd7 13. Qd2 Bb5 14. f3) 8. Ng3 { [%eval -1.86] } 8... Bd6?! { (-1.86 → -1.03) Inaccuracy. e5 was best. } { [%eval -1.03] } (8... e5 9. O-O) 9. O-O { [%eval -1.54] } 9... h5?! { (-1.54 → -0.77) Inaccuracy. e5 was best. } { [%eval -0.77] } (9... e5) 10. e4? { (-0.77 → -2.14) Mistake. e3 was best. } { [%eval -2.14] } (10. e3 h4 11. Nh5 e5 12. Nxf6+ Qxf6 13. h3 Qg5 14. Nf3 Qh6 15. a3 d4 16. Qe2 Re8) 10... h4 { [%eval -2.47] } 11. Ne2 { [%eval -2.03] } 11... h3 { [%eval -2.36] } 12. g3 { [%eval -2.27] } 12... e5 { [%eval -2.34] } 13. exd5 { [%eval -2.24] } 13... Nxd5? { (-2.24 → -0.50) Mistake. Bc5 was best. } { [%eval -0.5] } (13... Bc5 14. Ne4 Qxd5 15. N2c3 Qc6 16. Qf3 Nh7 17. Ne2 b6 18. b4 Bxb4 19. d4 Bb7 20. Qb3) 14. Ne4?? { (-0.50 → -2.59) Blunder. d4 was best. } { [%eval -2.59] } (14. d4) 14... b6?! { (-2.59 → -1.56) Inaccuracy. Bc7 was best. } { [%eval -1.56] } (14... Bc7) 15. N2c3 { [%eval -2.1] } 15... Bb7?? { (-2.10 → 0.00) Blunder. Be7 was best. } { [%eval 0.0] } (15... Be7 16. Qh5) 16. Qe2?? { (0.00 → -2.66) Blunder. Nxd5 was best. } { [%eval -2.66] } (16. Nxd5 Bxd5 17. d4 f5 18. Qh5 Nh4 19. dxe5 fxe4 20. gxh4 Bc5 21. b4 Bxf2+ 22. Rxf2 Rxf2) 16... Be7 { [%eval -2.4] } 17. Bc2?! { (-2.40 → -3.61) Inaccuracy. Nxd5 was best. } { [%eval -3.61] } (17. Nxd5) 17... Ndf4? { (-3.61 → -2.14) Mistake. Nxc3 was best. } { [%eval -2.14] } (17... Nxc3 18. Nxc3 Qd7 19. b4 Rfd8 20. Bb3 Bxb4 21. Ne4 Qf5 22. Rfc1 Bd5 23. Bd1 Be7 24. Rc7) 18. gxf4 { [%eval -1.64] } 18... Nxf4 { [%eval -1.26] } 19. Qg4?? { (-1.26 → -7.08) Blunder. Qe3 was best. } { [%eval -7.08] } (19. Qe3 Rc8) 19... f5 { [%eval -6.77] } 20. Qg3 { [%eval -8.61] } 20... fxe4 { [%eval -8.31] } 21. Nxe4 { [%eval -12.82] } 21... Bxe4 { [%eval -8.93] } 22. dxe4 { [%eval -12.82] } 22... Ne2+ { [%eval -13.07] } 23. Kh1 { [%eval -13.12] } 23... Nxg3+ { [%eval -12.9] } 24. hxg3 { [%eval -13.14] } 24... Qd2 { [%eval -13.48] } 25. Rac1?! { (-13.48 → Mate in 5) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-5] } (25. Kh2 Qxc2) 25... Rac8?! { (Mate in 5 → -11.27) Lost forced checkmate sequence. Rxf2 was best. } { [%eval -11.27] } (25... Rxf2 26. Rxf2 Qxf2 27. Rg1 Bc5 28. Bd4 Bxd4 29. g4 Qxg1#) 26. Bb1?! { (-11.27 → Mate in 5) Checkmate is now unavoidable. Bd1 was best. } { [%eval #-5] } (26. Bd1 Rxc1) 26... Qxb2?! { (Mate in 5 → -12.77) Lost forced checkmate sequence. Rxc1 was best. } { [%eval -12.77] } (26... Rxc1 27. Bxc1 Qe2 28. Rg1 Rxf2 29. Rg2 Rf1+ 30. Rg1 Qg2#) 27. Rce1?! { (-12.77 → Mate in 5) Checkmate is now unavoidable. Rxc8 was best. } { [%eval #-5] } (27. Rxc8 Rxc8) 27... Bc5?! { (Mate in 5 → -20.80) Lost forced checkmate sequence. Rxf2 was best. } { [%eval -20.8] } (27... Rxf2 28. Bc2 Qxc2 29. Rxf2 Qxf2 30. Rg1 Bc5 31. Rg2 Qxg2#) 28. Bd3?! { (-20.80 → Mate in 6) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-6] } (28. Kh2 Bxf2) 28... Rxf2 { [%eval #-5] } 29. Bc4+ { [%eval #-5] } 29... Kh8 { [%eval #-4] } 30. Re2 { [%eval #-4] } 30... Qxe2?! { (Mate in 4 → -20.46) Lost forced checkmate sequence. Rxe2 was best. } { [%eval -20.46] } (30... Rxe2 31. Bxe2 Qxe2 32. Rg1 Bxg1 33. Kxg1 Qg2#) 31. Bxe2 { [%eval -68.02] } 31... Rxf1+ { [%eval -7.76] } 32. Bxf1 { [%eval -8.07] } 32... Be3 { [%eval -7.51] } 33. Bxh3 { [%eval -8.01] } 33... Bf4?? { (-8.01 → -0.50) Blunder. Rc2 was best. } { [%eval -0.5] } (33... Rc2 34. Be6 b5 35. b4 Rb2 36. a3 Bb6 37. Bd7 Rd2 38. Be6 Bd4 39. Bd5 Rf2 40. Be6) 34. Kg2?? { (-0.50 → -7.76) Blunder. Bxc8 was best. } { [%eval -7.76] } (34. Bxc8 Bxg3 35. Kg2 Bf4 36. Be6 Kh7 37. Kh3 Kg6 38. Kg4 Kf6 39. Bc4 g6 40. a4 Ke7) 34... Bxg3?? { (-7.76 → -0.25) Blunder. Rc2+ was best. } { [%eval -0.25] } (34... Rc2+ 35. Kh1 Bg5 36. a4 Be3 37. Be6 b5 38. Bd7 b4 39. g4 Rc1+ 40. Kg2 Rd1) 35. Kf3?? { (-0.25 → -7.59) Blunder. Bxc8 was best. } { [%eval -7.59] } (35. Bxc8 Bf4 36. Be6 Kh7 37. Kh3 Kg6 38. Kg4 Kf6 39. Bc4 g6 40. a3 Bc1 41. a4 Bh6) 35... Rc2 { [%eval -7.61] } { Black wins on time. } 0-1