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[Event "rated variant:antichess game"] [Site "https://lichess.org/xfengsff"] [Date "2020.10.22"] [Round "-"] [White "Han1Falcon"] [Black "Santanu_Borah"] [Result "1-0"] [GameId "xfengsff"] [UTCDate "2020.10.22"] [UTCTime "18:01:44"] [WhiteElo "975"] [BlackElo "887"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-24"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.03] } 2. Ba6 { [%eval 0.87] } 2... Nxa6 { [%eval 0.86] } 3. Qh5?? { (0.86 → -1.45) Blunder. b4 was best. } { [%eval -1.45] } (3. b4 Bxb4 4. Qf3 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7 Qxf2) 3... Qg5 { [%eval -0.91] } 4. Qxg5 { [%eval -0.94] } 4... Nf6?? { (-0.94 → Mate in 14) Checkmate is now unavoidable. Nb4 was best. } { [%eval #14] } (4... Nb4 5. Qxg7) 5. Qxg7 { [%eval #14] } 5... Bxg7 { [%eval #13] } 6. d4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. e4 was best. } { [%eval #-14] } (6. e4 Nxe4 7. b3 Bxa1 8. b4 Nxf2 9. Kxf2 Nxb4 10. c4 Nxa2 11. h4 Nxc1 12. d4 Bxd4) 6... Nc5?? { (Mate in 14 → 2.62) Lost forced checkmate sequence. e5 was best. } { [%eval 2.62] } (6... e5 7. dxe5 Bf8 8. exf6 Bg7 9. fxg7 d5 10. gxh8=Q Kf8 11. Qxf8 Bg4 12. Qxf7 Nc5 13. Qxc7) 7. dxc5 { [%eval 2.9] } 7... c6?? { (2.90 → Mate in 13) Checkmate is now unavoidable. Ng4 was best. } { [%eval #13] } (7... Ng4 8. b3) 8. e4 { [%eval #13] } 8... Nxe4 { [%eval #12] } 9. Bg5 { [%eval #12] } 9... Nxc5 { [%eval #10] } 10. Bh6?? { (Mate in 10 → 2.64) Lost forced checkmate sequence. h4 was best. } { [%eval 2.64] } (10. h4 Bxb2 11. h5 Bxa1 12. Nc3 Bxc3 13. Rh3 Bxe1 14. Bc1 Bxf2 15. Ra3 Bxg1 16. Rxa7 Rxa7) 10... Bxh6 { [%eval 2.83] } 11. Nd2 { [%eval 2.2] } 11... Bxd2 { [%eval 2.22] } 12. Kxd2 { [%eval 2.21] } 12... Nd3 { [%eval 2.6] } 13. Kxd3 { [%eval 2.28] } 13... b5?! { (2.28 → 3.16) Inaccuracy. c5 was best. } { [%eval 3.16] } (13... c5) 14. Re1?? { (3.16 → Mate in 12) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-12] } (14. Ke3 d5) 14... a5?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Rg8 was best. } { [%eval #9] } (14... Rg8 15. Rxe6 Rxg2 16. Rxc6 dxc6 17. a4 Rxh2 18. Rxh2 bxa4 19. Rxh7 Kd7 20. Rxf7 Bb7 21. Rxd7) 15. Rxe6 { [%eval #9] } 15... dxe6 { [%eval #8] } 16. b4 { [%eval #8] } 16... axb4 { [%eval #7] } 17. a3?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.0] } (17. Ke4 Rxa2 18. Nh3 Rxc2 19. f4 Rxg2 20. Rc1 Rxh2 21. Rxc6 Rxh3 22. Rxe6 Bxe6 23. Kf5 Bxf5#) 17... Rxa3 { [%eval 0.0] } 18. c3?? { (0.00 → -3.33) Blunder. Ke2 was best. } { [%eval -3.33] } (18. Ke2 Ra7 19. Kd2 b3 20. cxb3 b4 21. Kc1 Ke7 22. Kb1 Rd7 23. Kc1 Ra7) 18... bxc3?! { (-3.33 → -2.43) Inaccuracy. Rxc3 was best. } { [%eval -2.43] } (18... Rxc3 19. Kxc3) 19. Kxc3 { [%eval -1.53] } 19... Rxc3 { [%eval -2.0] } 20. f3? { (-2.00 → -3.99) Mistake. h3 was best. } { [%eval -3.99] } (20. h3 Rxh3) 20... Rxf3 { [%eval -3.62] } 21. gxf3 { [%eval -3.19] } 21... e5?? { (-3.19 → Mate in 4) Checkmate is now unavoidable. f5 was best. } { [%eval #4] } (21... f5 22. f4) 22. h4?? { (Mate in 4 → -1.77) Lost forced checkmate sequence. Nh3 was best. } { [%eval -1.77] } (22. Nh3 Bxh3 23. Rf1 Bxf1 24. f4 exf4 25. h3 Bxh3#) 22... Bg4?? { (-1.77 → 1.88) Blunder. c5 was best. } { [%eval 1.88] } (22... c5) 23. fxg4 { [%eval 1.51] } 23... f5 { [%eval 1.58] } 24. gxf5 { [%eval 2.58] } 24... h5 { [%eval 2.4] } 25. f6?! { (2.40 → 1.58) Inaccuracy. Ne2 was best. } { [%eval 1.58] } (25. Ne2 Kd7 26. f6 c5 27. Re1 Kc7 28. Rf1 c4 29. Nc1 c3 30. f7 Kd6 31. Rg1 b4) 25... Ke7?? { (1.58 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (25... c5) 26. fxe7 { [%eval #8] } 26... Rh6 { [%eval #7] } 27. Nf3?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-4] } (27. Ne2 c5 28. Rd1 Rd6 29. Rxd6 b4 30. Nf4 exf4 31. Rd4 cxd4 32. e8=R f3 33. Re3 dxe3#) 27... Rg6 { [%eval #-4] } 28. Nxe5 { [%eval #-3] } 28... c5?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Rg2 was best. } { [%eval #8] } (28... Rg2 29. Nxc6 Rg1 30. Rxg1 b4 31. Nxb4#) 29. Nxg6 { [%eval #8] } 29... c4 { [%eval #7] } 30. Rd1 { [%eval #9] } 30... c3 { [%eval #6] } 31. Ne5 { [%eval #6] } 31... c2 { [%eval #3] } 32. Nf3 { [%eval #9] } 32... cxd1=K { [%eval #5] } 33. Ne1 { [%eval #5] } 33... Kxe1 { [%eval #4] } 34. e8=K?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. e8=R was best. } { [%eval 0.0] } (34. e8=R Ke2 35. Rxe2 b4 36. Rg2 b3 37. Rc2 bxc2#) 34... b4 { [%eval 0.0] } 35. Kf7?! { (0.00 → -0.82) Inaccuracy. Kd7 was best. } { [%eval -0.82] } (35. Kd7 b3 36. Kd6 b2 37. Kc5 Kd2 38. Kc4 Kd3 39. Kxd3 b1=R 40. Ke4 Rg1 41. Ke3 Rg6) 35... b3 { [%eval -0.82] } 36. Kg6?? { (-0.82 → Mate in 14) Checkmate is now unavoidable. Ke6 was best. } { [%eval #-14] } (36. Ke6 b2 37. Kf5 b1=R 38. Ke4 Kf1 39. Kf4 Rc1 40. Ke4 Kg1 41. Kf4 Rb1 42. Ke4 Ra1) 36... b2 { [%eval #-14] } 37. Kxh5 { [%eval #-21] } 37... b1=K?? { (Mate in 21 → 0.72) Lost forced checkmate sequence. Kd2 was best. } { [%eval 0.72] } (37... Kd2 38. Kg6 b1=R 39. h5 Ke3 40. h6 Ke4 41. h7 Rf1 42. Kf7 Rxf7 43. h8=K Rf4 44. Kg8) 38. Kg4?! { (0.72 → 0.00) Inaccuracy. Kg6 was best. } { [%eval 0.0] } (38. Kg6 Kf2 39. h5 Kg3 40. h6 Kc2 41. h7 Kd3 42. Kh6 Kf4 43. h8=R Ke5 44. Kg7 Kde4) 38... Kc2 { [%eval 0.02] } 39. Kg3 { [%eval -0.09] } 39... Kd3 { [%eval -0.09] } 40. Kf2 { [%eval -0.09] } 40... Kxf2 { [%eval -0.09] } 41. h5 { [%eval -0.09] } 41... Ke4 { [%eval -0.09] } 42. h6 { [%eval -0.09] } 42... Kf5 { [%eval -0.09] } 43. h7 { [%eval -0.09] } 43... Kf6 { [%eval 0.0] } 44. h8=K { [%eval -0.09] } 44... Kg7 { [%eval 0.0] } 45. Kxg7 { [%eval 0.0] } 45... Kf3 { [%eval 0.0] } 46. Kg6 { [%eval 0.0] } 46... Ke4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #1] } (46... Ke2 47. Kf6 Kd1 48. Ke5 Kc2 49. Kd5 Kd2 50. Kd6 Ke2 51. Kc5 Ke1 52. Kb5 Kd2 53. Kc6) 47. Kf5 { [%eval #1] } 47... Kxf5# { Game ends by variant rule. } 1-0