- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/yhpcfuGb"] [Date "2026.01.23"] [Round "-"] [White "qq7te"] [Black "bknohut"] [Result "0-1"] [GameId "yhpcfuGb"] [UTCDate "2026.01.23"] [UTCTime "23:58:49"] [WhiteElo "1808"] [BlackElo "1844"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } { B10 Caro-Kann Defense } 2. f4 { [%eval -0.03] } 2... d5 { [%eval 0.0] } 3. exd5 { [%eval -0.42] } 3... cxd5 { [%eval -0.42] } 4. Nf3 { [%eval -0.5] } 4... Bg4 { [%eval -0.14] } 5. h3 { [%eval -0.29] } 5... Bxf3 { [%eval -0.2] } 6. Qxf3 { [%eval -0.21] } 6... e6 { [%eval -0.15] } 7. d4 { [%eval -0.19] } 7... Nd7 { [%eval 0.12] } 8. c4?! { (0.12 → -0.82) Inaccuracy. Bd3 was best. } { [%eval -0.82] } (8. Bd3) 8... dxc4 { [%eval -0.38] } 9. Bxc4 { [%eval -0.44] } 9... Ngf6?! { (-0.44 → 0.43) Inaccuracy. Rc8 was best. } { [%eval 0.43] } (9... Rc8 10. Nd2) 10. Qxb7 { [%eval -0.07] } 10... Rc8 { [%eval -0.1] } 11. Bb5?? { (-0.10 → -6.94) Blunder. Nd2 was best. } { [%eval -6.94] } (11. Nd2) 11... Rxc1+ { [%eval -6.92] } 12. Kf2 { [%eval -6.8] } 12... Rxh1 { [%eval -6.78] } 13. h4 { [%eval -7.72] } 13... Be7 { [%eval -7.67] } 14. g3 { [%eval -7.75] } 14... Rh2+ { [%eval -7.21] } 15. Kg1 { [%eval -7.09] } 15... Rc2 { [%eval -7.06] } 16. Nc3 { [%eval -7.44] } 16... O-O { [%eval -7.49] } 17. g4 { [%eval -8.16] } 17... Nb6 { [%eval -8.0] } 18. Qxa7? { (-8.00 → Mate in 4) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-4] } (18. Rd1 Nxg4 19. Be2 Rxe2 20. Nxe2 h5 21. Rc1 Bd6 22. Qf3 Nd5 23. Rc6 Ne7) 18... Rxb2? { (Mate in 4 → -9.15) Lost forced checkmate sequence. Qxd4+ was best. } { [%eval -9.15] } (18... Qxd4+ 19. Kh1 Nxg4 20. Ne2 Qf2 21. Qxe7 Qh2#) 19. a4? { (-9.15 → Mate in 4) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-4] } (19. Rd1 Bb4 20. g5 Bxc3 21. Qa3 Bxd4+ 22. Kf1 Qd5 23. Qxb2 Qh1+ 24. Ke2 Qe4+) 19... Qxd4+ { [%eval #-3] } 20. Kh1 { [%eval #-3] } 20... Qxc3 { [%eval #-3] } 21. Qxe7 { [%eval #-2] } 21... Rxb5 { [%eval #-8] } 22. axb5 { [%eval #-7] } 22... Qxa1+ { [%eval #-6] } 23. Kg2 { [%eval #-6] } 23... Qb2+ { [%eval #-5] } 24. Kf3 { [%eval #-5] } 24... Qxb5 { [%eval #-8] } 25. g5 { [%eval #-6] } 25... Qd5+ { [%eval #-6] } 26. Kg3 { [%eval #-5] } 26... Ne4+ { [%eval #-4] } 27. Kg4 { [%eval #-4] } 27... Qf5+ { [%eval #-6] } 28. Kf3 { [%eval #-6] } 28... Nd5 { [%eval #-5] } 29. Qb7 { [%eval #-3] } 29... Nd6 { [%eval #-7] } 30. Qb2 { [%eval #-7] } 30... Qe4+? { (Mate in 7 → -9.82) Lost forced checkmate sequence. Qxf4+ was best. } { [%eval -9.82] } (30... Qxf4+ 31. Ke2 Qh2+ 32. Kf3 Qxb2 33. h5 Rc8 34. g6 Rc3+ 35. Kg4 Qg2+ 36. Kh4) 31. Kg3? { (-9.82 → Mate in 6) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-6] } (31. Kf2 Nf5 32. h5 Qxf4+ 33. Ke1 Rc8 34. h6 Qg3+ 35. Ke2 Qg2+ 36. Ke1 Qxb2) 31... Qxf4+ { [%eval #-5] } 32. Kh3 { [%eval #-5] } 32... Nf5 { [%eval #-4] } 33. h5 { [%eval #-1] } 33... Qxg5 { [%eval #-5] } 34. h6 { [%eval #-1] } 34... Qg3# { Black wins by checkmate. } 0-1