FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/yyMo5kfX"]
[Date "2024.05.11"]
[Round "-"]
[White "manimaran2004"]
[Black "simon78320"]
[Result "1-0"]
[GameId "yyMo5kfX"]
[UTCDate "2024.05.11"]
[UTCTime "11:43:53"]
[WhiteElo "1442"]
[BlackElo "1569"]
[WhiteRatingDiff "+92"]
[BlackRatingDiff "-19"]
[WhiteBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Ka3 { [%eval 0.36] } 2. Kh4?! { (0.36 → -0.50) Inaccuracy. Nxc1 was best. } { [%eval -0.5] } (2. Nxc1 Be4 3. Bd4 Nxf1 4. Kg4 Ng3 5. Qh8 Rxc1 6. Nd3 Bxg2) 2... Rb8? { (-0.50 → 0.62) Mistake. Nxf2 was best. } { [%eval 0.62] } (2... Nxf2 3. Rxf2 Rb6 4. Nxc1 Kb4 5. Rxd2 Rxc1 6. Rg5 Qc3 7. Rxc2 Rxc2 8. Qg1) 3. Kh5?? { (0.62 → -1.26) Blunder. Bd4 was best. } { [%eval -1.26] } (3. Bd4) 3... Ka4?? { (-1.26 → 0.83) Blunder. Kb4 was best. } { [%eval 0.83] } (3... Kb4 4. Nxc1 Nxf1 5. Kh6 Kb5 6. Rg7 Bf5 7. Ba7 Rb7 8. Bc5 Nde3 9. Ned3) 4. Kh6?! { (0.83 → 0.00) Inaccuracy. Nxc2 was best. } { [%eval 0.0] } (4. Nxc2 Kb5) 4... Nxf2?! { (0.00 → 0.75) Inaccuracy. Kb5 was best. } { [%eval 0.75] } (4... Kb5 5. Rg8 Bf5 6. Bh3 Nxf2 7. Bxf5 Ka6 8. Kh7 Ka7 9. Qc6 R1b6 10. Rc8) 5. Rxf2 { [%eval 0.84] } 5... Ka5? { (0.84 → 2.22) Mistake. Kb5 was best. } { [%eval 2.22] } (5... Kb5 6. Nxc2) 6. Rg7?? { (2.22 → 0.00) Blunder. Rf6 was best. } { [%eval 0.0] } (6. Rf6 R1b6) 6... Bb2?? { (0.00 → 2.50) Blunder. Ka6 was best. } { [%eval 2.5] } (6... Ka6 7. Nxc2 R1b7 8. Rxb7 Rxb7 9. Nxa1 Ka7 10. Rf8 Rb8 11. Kg7 Rxf8 12. Kxf8) 7. Rc7?? { (2.50 → -6.32) Blunder. Nxc2 was best. } { [%eval -6.32] } (7. Nxc2) 7... Be5? { (-6.32 → -3.83) Mistake. Kb6 was best. } { [%eval -3.83] } (7... Kb6) 8. Rc6 { [%eval -4.55] } 8... R1b6?? { (-4.55 → 0.00) Blunder. Be4 was best. } { [%eval 0.0] } (8... Be4 9. Ng3 Bxc6 10. Qxc6 R1b6 11. Rxd2 Qxe1 12. Qe6 Qxg3 13. Rd7 Qg1 14. Bc4) 9. Nf3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #-3] } (9. Nxc2 Ka6 10. Rf7 Rc8 11. Bg2 Bc7 12. Rcf6 Qe5 13. Kh7 Ka7 14. Rxb6 Kxb6) 9... Ka6 { [%eval #-2] } 10. Nd4 { [%eval #-2] } 10... Ka7 { [%eval #-3] } 11. Rxb6 { [%eval #-3] } 11... Kxb6?! { (Mate in 3 → -11.01) Lost forced checkmate sequence. Ne4 was best. } { [%eval -11.01] } (11... Ne4 12. Qxe4 Bxe4 13. Rc6 Ka8#) 12. Rf7 { [%eval -10.59] } 12... Bxd4? { (-10.59 → -4.81) Mistake. Rb7 was best. } { [%eval -4.81] } (12... Rb7) 13. Nxd4 { [%eval -7.07] } 13... Qxd4 { [%eval -5.14] } 14. Qh5? { (-5.14 → -17.30) Mistake. Bg2 was best. } { [%eval -17.3] } (14. Bg2 Rd8) 14... Bd1?! { (-17.30 → -6.41) Inaccuracy. Rb7 was best. } { [%eval -6.41] } (14... Rb7 15. Bg2 Ka7 16. Rf8 Rb8 17. Re8 Qd7 18. Re1 Be4 19. Qd5 Bxd5) 15. Qf5 { [%eval -6.47] } 15... Nc4?? { (-6.47 → 0.00) Blunder. Bb3 was best. } { [%eval 0.0] } (15... Bb3 16. Rg7) 16. Kh7?? { (0.00 → -5.39) Blunder. Bxc4 was best. } { [%eval -5.39] } (16. Bxc4 Qc3 17. Qh7 Bc2 18. Qxc2 Qxc2 19. Kg7 Qxc4 20. Rf8 Kb7 21. Kh8 Ka8) 16... Qd6?? { (-5.39 → 0.00) Blunder. Ne3 was best. } { [%eval 0.0] } (16... Ne3) 17. Bxc4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kg7 was best. } { [%eval #-5] } (17. Kg7 Qc7 18. Rxc7 Kxc7 19. Qf8 Rxf8 20. Kxf8 Kb8) 17... Ba4?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Qc7 was best. } { [%eval #7] } (17... Qc7 18. Bd5 Ka7 19. Bg2 Rd8 20. Qc8 Rxc8 21. Bf1 Kb8#) 18. Rf8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qg6 was best. } { [%eval 0.0] } (18. Qg6 Bc2 19. Rg7 Qe6 20. Bxe6 Kc6 21. Qd3 Bb3 22. Qxb3 Re8 23. Bg8 Rxg8) 18... Rxf8 { [%eval 0.0] } 19. Qxf8 { [%eval 0.0] } 19... Qxf8 { [%eval 0.0] } 20. Bg8 { [%eval 0.0] } 20... Qf6 { [%eval 0.0] } 21. Bf7 { [%eval 0.0] } 21... Kb7 { [%eval 0.0] } 22. Kg8 { [%eval 0.0] } 22... Qe7# { Game ends by variant rule. } 1-0
