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Training Counting Material

Tactics
A way to count material when doing puzzles or evaluating positions.

I was intrigued by the tactics category of counting and started thinking about what other categories we might be missing out on. I suspect I’ll keep thinking about that for a while but I did think about a subcategory of counting that could be trained.

When solving puzzles, I find myself asking questions like: “if I win a knight, a bishop and a pawn but lose a rook, how does that leave me?“

Importantly, I sometimes get the answer wrong.

I don’t particularly like to do this kind of math using points of material. It does make it easier but I think the specifics of the material imbalance matter. So a more helpful representation for the question above would be:

+ knight + bishop + pawn - rook = up a minor piece and a pawn but down the exchange

The answer is always in the form of “up X but down Y” unless there is no X or no Y, in which case it’s just “up X” or “down Y”.

(Note: I try to use the terms “minor piece” and “exchange” only on the right-hand side of these equations. The left-hand side remains as specific as possible.)

Using material points, the equation above would be:

+ 3 + 3 + 1 - 5 = 2

Which I find far less helpful. As already mentioned, I am interested in the specifics of the imbalance so I do not want to use points.

This form of counting grounds me while solving a puzzle. And if I perform this counting at the very beginning, then it also helps me figure out what kind of solution I am looking for. If I start out down a queen, then I’d better win big or checkmate. But if the material starts out equal, then a more minor gain can be considered good.

Here are a few arbitrary example equations:

Example 1
+ rook + pawn - bishop = up the exchange and a pawn

Example 2
+ rook + queen - knight - rook = up a queen but down a minor piece

Example 3
+ rook + pawn - pawn - queen + rook = up two rooks but down a queen

If you’re anything like me, confirming that the examples above are correct is not so trivial.

This could be trained!

Let’s look at a few examples with actual puzzles and then I’ll list out a few equations as exercises for the reader.

Example Puzzles

Here’s a puzzle. Black to play. Solution below.

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The best continuation is ...Qxf4 exf4 e3+ Rg2 Rxg4 Kg1 Rxg2+ Qxg2 Bxg2 Kxg2. But how does that leave Black? Given that the initial position has equal material, the continuation implies the following equality:

+ rook - queen + pawn + rook - rook + queen - bishop = up the exchange and a pawn

So Black is in pretty good shape after this continuation.

As another example, this puzzle has a glaring material imbalance at the very start and at the very end of the forced continuation.

White to play. Solution below.

image.png
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At the start, the position is down a rook and a pawn so White is not doing so well. This directs us as to what kind of solution will be considered good. For example winning a rook would not guarantee a win. After the continuation Qa6+ Kd7 (...Kb8 leads to the same equation) Qb7 Ke8 Bxc6+ Qxc6 Qxc6+, the equation yields:

(- rook - pawn) + pawn - bishop + queen = up a queen but down a rook and a minor piece

So it’s definitely worth going for that continuation for White but it won’t lead to an easy win (the computer evaluation is about +1.1).

Exercises

Here are a few disembodied equations to train the arithmetic of it, without any puzzles.

Exercise 1
+ pawn - knight + pawn + pawn = ?

Exercise 2
+ rook + pawn - bishop - knight - pawn = ?

Exercise 3
- rook + queen - bishop - rook + knight = ?

Exercise 4
+ pawn - knight + bishop - pawn = ?

Exercise 5
+ rook - queen + rook - rook + queen - pawn - pawn = ?

These exercises are not that difficult but the goal is to be able to calculate quickly and accurately.


I don’t know if other people will find this technique helpful but I like to perform this kind of counting before solving a puzzle as well as at the end of my solution before I check it. Also, I find that using this technique instead of points of material leads to a better understanding of the situation on the board.