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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/l3wK8BgM"] [Date "2025.12.08"] [Round "-"] [White "NerDee"] [Black "veersingh_74"] [Result "1-0"] [GameId "l3wK8BgM"] [UTCDate "2025.12.08"] [UTCTime "07:25:44"] [WhiteElo "1779"] [BlackElo "2176"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Nxd7 { [%eval 6.03] } 4. c4?? { (6.03 → 0.60) Blunder. b4 was best. } { [%eval 0.6] } (4. b4 Bxb4 5. c4 Bxd2 6. Bxd2 Qh4 7. c5 Nxc5 8. e4 Qxe4) 4... Ba3? { (0.60 → 2.02) Mistake. Nh6 was best. } { [%eval 2.02] } (4... Nh6 5. b4 Bxb4 6. Qf3 Bxd2 7. Qxa8 Bxe3 8. Qxa7 Bxf2 9. Bxh6) 5. Nxa3?! { (2.02 → 1.31) Inaccuracy. bxa3 was best. } { [%eval 1.31] } (5. bxa3 Qh4) 5... Qh4 { [%eval 0.43] } 6. c5 { [%eval 0.61] } 6... Nxc5 { [%eval 0.5] } 7. e4 { [%eval 0.99] } 7... Nxe4 { [%eval 1.15] } 8. f4?? { (1.15 → -5.41) Blunder. Qa4 was best. } { [%eval -5.41] } (8. Qa4) 8... exf4?? { (-5.41 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (8... Qxe1) 9. Qg4?? { (Mate in 12 → -8.84) Lost forced checkmate sequence. Nb5 was best. } { [%eval -8.84] } (9. Nb5 Nxd2 10. Qxd2 Qxe1 11. Nxa7 Rxa7 12. Qxe1 Rxa2 13. Qxe8 Rxb2 14. Qxc8 Rxg2) 9... Qxe1?? { (-8.84 → Mate in 12) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #12] } (9... Bxg4 10. h3 Qxe1 11. hxg4 Qxc1 12. Rxc1 Nxd2 13. Rxc7 Kd7 14. Rxa7 Rxa7 15. Rxh7) 10. Qxg7 { [%eval #12] } 10... Nxd2 { [%eval #11] } 11. Bxd2 { [%eval #11] } 11... Qxg1 { [%eval #10] } 12. Bxf4 { [%eval #10] } 12... Qxg2 { [%eval #9] } 13. Bxc7 { [%eval #9] } 13... Qxb2 { [%eval #7] } 14. Qxh7 { [%eval #7] } 14... Qxa3 { [%eval #6] } 15. Qxf7 { [%eval #6] } 15... Rxh2 { [%eval #5] } 16. Rxh2 { [%eval #5] } 16... Qxa2 { [%eval #4] } 17. Raxa2 { [%eval #4] } 17... Kxf7 { [%eval #3] } 18. Rxa7 { [%eval #3] } 18... Rxa7 { [%eval #2] } 19. Rh6 { [%eval #2] } 19... Nxh6 { [%eval #1] } 20. Ba5 { [%eval #1] } 20... Rxa5# { Game ends by variant rule. } 1-0