FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/BfTIu2tV"]
[Date "2026.01.02"]
[Round "-"]
[White "Pinni7"]
[Black "Tetiksh1Agrawal"]
[Result "0-1"]
[GameId "BfTIu2tV"]
[UTCDate "2026.01.02"]
[UTCTime "12:32:14"]
[WhiteElo "2615"]
[BlackElo "2466"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "120+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. d3 { [%eval 2.96] } 4... Bxd3 { [%eval 2.27] } 5. Qxd3 { [%eval 2.21] } 5... h6?! { (2.21 → 3.32) Inaccuracy. Rb8 was best. } { [%eval 3.32] } (5... Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4 Rxh2 9. Rxh2 Rxb1 10. Rxb1) 6. Qxd7 { [%eval 3.51] } 6... Kxd7 { [%eval 5.3] } 7. Nh3?? { (5.30 → 0.45) Blunder. Bd2 was best. } { [%eval 0.45] } (7. Bd2 a5 8. Bxa5 Rxa5 9. a3 Rxa3 10. Nxa3 g6 11. Kd2 g5) 7... g5 { [%eval 1.53] } 8. Nxg5 { [%eval 1.54] } 8... hxg5 { [%eval 1.48] } 9. Nc3 { [%eval 1.62] } 9... Rxh2 { [%eval 1.66] } 10. Rxh2 { [%eval 1.08] } 10... Nh6 { [%eval 1.46] } 11. Rxh6 { [%eval 1.33] } 11... Bxh6 { [%eval 1.37] } 12. Bd2 { [%eval 1.52] } 12... Rc8 { [%eval 1.11] } 13. a4 { [%eval 1.53] } 13... g4? { (1.53 → 2.96) Mistake. Qe8 was best. } { [%eval 2.96] } (13... Qe8 14. a5 Rd8 15. Ke2 f6 16. Kd3 Ra8 17. g3 Qh8 18. Kc4 Ke6 19. Na2) 14. Ke2 { [%eval 1.85] } 14... Bxe3 { [%eval 1.88] } 15. Kxe3 { [%eval 1.76] } 15... f5?! { (1.76 → 2.94) Inaccuracy. g3 was best. } { [%eval 2.94] } (15... g3) 16. g3 { [%eval 2.5] } 16... Qh8?? { (2.50 → Mate in 8) Checkmate is now unavoidable. f4 was best. } { [%eval #8] } (16... f4) 17. Nb5 { [%eval #9] } 17... Qxb2 { [%eval #8] } 18. Nxc7 { [%eval #8] } 18... Qxc2 { [%eval #7] } 19. a5 { [%eval #16] } 19... Qxd2 { [%eval #15] } 20. Kxd2 { [%eval #15] } 20... Kxc7 { [%eval #14] } 21. f3 { [%eval #14] } 21... gxf3 { [%eval #13] } 22. g4 { [%eval #13] } 22... fxg4 { [%eval #14] } 23. a6?? { (Mate in 14 → Mate in 6) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-6] } (23. Rh1 f2 24. a6 Kb7 25. axb7 Ra8 26. bxa8=B g3 27. Ke2 g2 28. Bxg2 a5) 23... Kb7 { [%eval #-6] } 24. axb7 { [%eval #-5] } 24... e5 { [%eval #-5] } 25. bxc8=B { [%eval #-4] } 25... a5 { [%eval #-4] } 26. Bxg4 { [%eval #-3] } 26... f2 { [%eval #-3] } 27. Rxa5 { [%eval #-2] } 27... f1=K { [%eval #-2] } 28. Rxe5 { [%eval #-1] } 28... Ke2 { [%eval #-1] } 29. Rxe2# { Game ends by variant rule. } 0-1

