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[Event "rated variant:antichess game"] [Site "https://lichess.org/MMqu8Y4O"] [Date "2023.05.17"] [Round "-"] [White "CQQ"] [Black "luka3916"] [Result "1-0"] [GameId "MMqu8Y4O"] [UTCDate "2023.05.17"] [UTCTime "20:50:53"] [WhiteElo "2019"] [BlackElo "2095"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... a6? { (0.05 → 1.22) Mistake. e6 was best. } { [%eval 1.22] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 1.0] } 2... Rxa6?? { (1.00 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. a4 Ra7 4. Ne2 c5 5. b4 cxb4 6. Ba3 bxa3 7. Nxa3) 3. Qh5?? { (Mate in 16 → 2.82) Lost forced checkmate sequence. Qf3 was best. } { [%eval 2.82] } (3. Qf3 Rxa2 4. Rxa2 c6 5. Qxc6 bxc6 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa2 { [%eval 2.36] } 4. Rxa2 { [%eval 2.29] } 4... e6?? { (2.29 → Mate in 12) Checkmate is now unavoidable. c6 was best. } { [%eval #12] } (4... c6 5. Qxh7) 5. Qxh7 { [%eval #13] } 5... Rxh7 { [%eval #12] } 6. Ra6 { [%eval #12] } 6... Nxa6 { [%eval #11] } 7. h4?? { (Mate in 11 → -0.46) Lost forced checkmate sequence. b4 was best. } { [%eval -0.46] } (7. b4 Nxb4 8. e4 Nxc2 9. Ne2 Nxe1 10. Rxe1 Rxh2 11. e5 Rxg2 12. Nd4 Rxf2) 7... Qxh4?? { (-0.46 → Mate in 10) Checkmate is now unavoidable. Rxh4 was best. } { [%eval #10] } (7... Rxh4 8. Rxh4 Qxh4 9. c4 Qxf2 10. Kxf2 Ba3 11. Nxa3 Nb8 12. Ne2 Ne7 13. Nc2) 8. Rxh4 { [%eval #10] } 8... Rxh4 { [%eval #9] } 9. f3?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #-12] } (9. c4 Rxc4 10. Nh3 Rxc1 11. Ke2 Rxb1 12. Kd3 Rxb2 13. Kc2 Rxc2 14. f4 Rxd2) 9... Rg4?? { (Mate in 12 → -1.38) Lost forced checkmate sequence. Ba3 was best. } { [%eval -1.38] } (9... Ba3 10. bxa3 Rd4 11. exd4 Nb4 12. axb4 e5 13. dxe5 c5 14. bxc5 b6 15. cxb6) 10. fxg4 { [%eval -1.33] } 10... Ba3 { [%eval -1.67] } 11. Nxa3?? { (-1.67 → Mate in 9) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-9] } (11. bxa3 Ne7) 11... Nb4?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b5 was best. } { [%eval #9] } (11... b5 12. Nxb5 Nc5 13. Nxc7 e5 14. Nxe8 Na4 15. Nxg7 Nxb2 16. Bxb2 d6 17. Bxe5) 12. Nb5?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nc4 was best. } { [%eval 0.0] } (12. Nc4 Nxc2 13. e4 Nxe1 14. d3 Nxg2 15. Bf4 Nxf4 16. Ne3 Nxd3 17. Nh3 Nxb2) 12... Nxc2 { [%eval 0.0] } 13. Nxc7 { [%eval 0.0] } 13... Nxe3?! { (0.00 → 0.59) Inaccuracy. Nxe1 was best. } { [%eval 0.59] } (13... Nxe1 14. Nxe8 Nxg2 15. Nxg7 Nxe3 16. dxe3 Ne7 17. Nxe6 dxe6 18. Ne2 b6 19. e4) 14. Nxe8 { [%eval 0.75] } 14... Nxg4 { [%eval 0.48] } 15. Nxg7 { [%eval 0.64] } 15... Ne3 { [%eval 0.63] } 16. dxe3 { [%eval 0.46] } 16... e5?? { (0.46 → Mate in 12) Checkmate is now unavoidable. Ne7 was best. } { [%eval #12] } (16... Ne7 17. Nxe6) 17. Ne6 { [%eval #12] } 17... fxe6 { [%eval #9] } 18. e4 { [%eval #9] } 18... Nh6 { [%eval #8] } 19. Bxh6 { [%eval #8] } 19... d5 { [%eval #6] } 20. exd5 { [%eval #6] } 20... exd5 { [%eval #5] } 21. Bf4 { [%eval #7] } 21... exf4 { [%eval #6] } 22. g3 { [%eval #6] } 22... fxg3 { [%eval #5] } 23. Nh3 { [%eval #5] } 23... Bxh3 { [%eval #4] } 24. Kf1 { [%eval #4] } 24... Bxf1 { [%eval #3] } 25. b4 { [%eval #3] } 25... Bg2 { [%eval #2] } 26. b5 { [%eval #2] } 26... b6# { Game ends by variant rule. } 1-0