- Blind mode tutorial
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[Event "Weekly Three-check Arena"] [Site "https://lichess.org/NamlJUsv"] [Date "2026.01.26"] [Round "-"] [White "deadman62150"] [Black "DaSlurpyNinja"] [Result "1-0"] [GameId "NamlJUsv"] [UTCDate "2026.01.26"] [UTCTime "19:39:53"] [WhiteElo "2080"] [BlackElo "2162"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-7"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval -0.17] } 1... e5 { [%eval -0.15] } { A40 Englund Gambit } 2. c3 { [%eval -0.38] } 2... e4 { [%eval -0.16] } 3. Bf4 { [%eval -0.29] } 3... Nf6 { [%eval -0.41] } 4. e3 { [%eval -0.17] } 4... c6 { [%eval -0.06] } 5. Nd2 { [%eval -0.44] } 5... d5 { [%eval -0.87] } 6. Nh3 { [%eval -0.9] } 6... Bd6 { [%eval -0.51] } 7. Bg3 { [%eval -0.92] } 7... O-O { [%eval -0.61] } 8. Be2 { [%eval -0.83] } 8... g6?! { (-0.83 → -0.08) Inaccuracy. Bxh3 was best. } { [%eval -0.08] } (8... Bxh3 9. gxh3) 9. a3?! { (-0.08 → -1.08) Inaccuracy. Nf4 was best. } { [%eval -1.08] } (9. Nf4 Na6) 9... a5?! { (-1.08 → -0.28) Inaccuracy. Bxh3 was best. } { [%eval -0.28] } (9... Bxh3) 10. Nf4 { [%eval -0.22] } 10... a4 { [%eval 0.21] } 11. c4 { [%eval 0.3] } 11... c5?? { (0.30 → 2.27) Blunder. dxc4 was best. } { [%eval 2.27] } (11... dxc4 12. Bxc4) 12. dxc5? { (2.27 → 0.76) Mistake. Nxd5 was best. } { [%eval 0.76] } (12. Nxd5 Nxd5) 12... Bxc5?? { (0.76 → 2.93) Blunder. Bxf4 was best. } { [%eval 2.93] } (12... Bxf4) 13. O-O { [%eval 2.77] } 13... Nc6?! { (2.77 → 3.95) Inaccuracy. d4 was best. } { [%eval 3.95] } (13... d4 14. Nd5) 14. cxd5 { [%eval 3.31] } 14... Ne5 { [%eval 2.94] } 15. Rc1 { [%eval 2.36] } 15... Bd6 { [%eval 2.91] } 16. Kh1?! { (2.91 → 2.07) Inaccuracy. Bh4 was best. } { [%eval 2.07] } (16. Bh4 Bf5) 16... Nfg4?? { (2.07 → 7.82) Blunder. h6 was best. } { [%eval 7.82] } (16... h6 17. Nc4 Nxc4 18. Bxc4 Bg4 19. Qd4 Qe7 20. Ne2 Bxe2 21. Bxe2 Rfd8 22. f4) 17. Bxg4?? { (7.82 → 2.28) Blunder. Nxe4 was best. } { [%eval 2.28] } (17. Nxe4) 17... Bxg4 { [%eval 2.66] } 18. f3?? { (2.66 → 0.84) Blunder. Qc2 was best. } { [%eval 0.84] } (18. Qc2 Bf5 19. Qc3 Rc8 20. Qd4 Re8 21. Rxc8 Qxc8 22. Ne6 Qc2 23. Bxe5 Bxe5) 18... exf3 { [%eval 0.69] } 19. Nxf3 { [%eval 1.13] } 19... Nxf3 { [%eval 1.34] } 20. gxf3 { [%eval 1.92] } 20... Bf5?? { (1.92 → 8.06) Blunder. Bxf4 was best. } { [%eval 8.06] } (20... Bxf4 21. Bxf4 Bh3 22. Rg1 Rc8 23. Rxc8 Qxc8 24. e4 Qc5 25. Qe1 Qc2 26. Rg3) 21. Qd4 { [%eval 7.24] } 21... Re8? { (7.24 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (21... f6 22. e4) 22. e4?? { (Mate in 3 → 6.49) Lost forced checkmate sequence. Qg7+ was best. } { [%eval 6.49] } (22. Qg7+ Kxg7 23. Nh5+ gxh5 24. Be5#) 22... Be5 { [%eval 4.48] } 23. Qd3?! { (4.48 → 3.42) Inaccuracy. Qd2 was best. } { [%eval 3.42] } (23. Qd2 Bd7) 23... Bd7 { [%eval 2.81] } 24. Rce1? { (2.81 → 1.17) Mistake. d6 was best. } { [%eval 1.17] } (24. d6 Bc6 25. Rfd1 Bxf4 26. Bxf4 Qf6 27. Qe3 Qxb2 28. Rg1 Ra5 29. Bg5 Rae5) 24... Qg5?? { (1.17 → 4.32) Blunder. Rc8 was best. } { [%eval 4.32] } (24... Rc8 25. Qd2) 25. Re2?? { (4.32 → -10.36) Blunder. Ne6 was best. } { [%eval -10.36] } (25. Ne6) 25... Bxf4 { [%eval -13.23] } 26. Bxf4 { [%eval -13.97] } 26... Qxf4 { [%eval -11.31] } 27. Rg2 { [%eval -22.01] } 27... Rac8 { [%eval -17.94] } 28. Rfg1?! { (-17.94 → Mate in 6) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-6] } (28. Qd2 Rxe4) 28... Kf8? { (Mate in 6 → -9.73) Lost forced checkmate sequence. Bh3 was best. } { [%eval -9.73] } (28... Bh3 29. Rxg6+ hxg6 30. Qd1 Bg2+ 31. Rxg2 Qxf3 32. Qxf3 Rc1+ 33. Qf1 Rxf1#) 29. Qd4 { [%eval -15.31] } 29... Re7?? { (-15.31 → Mate in 1) Checkmate is now unavoidable. Re5 was best. } { [%eval #1] } (29... Re5) 30. Qh8# { White wins by checkmate. } 1-0