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[Event "casual variant:antichess game"] [Site "https://lichess.org/Nq7uSTOJ"] [Date "2023.07.05"] [Round "-"] [White "KralKalp"] [Black "EgeSsaMaster"] [Result "1-0"] [GameId "Nq7uSTOJ"] [UTCDate "2023.07.05"] [UTCTime "07:14:49"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "CM"] [Variant "Antichess"] [TimeControl "420+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... c6?? { (1.23 → 5.14) Blunder. e6 was best. } { [%eval 5.14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval 5.53] } 3... Nxc6 { [%eval 5.65] } 4. b4 { [%eval 4.59] } 4... Nxb4 { [%eval 5.45] } 5. Na3?? { (5.45 → 0.09) Blunder. Qf3 was best. } { [%eval 0.09] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3 9. axb3 g6) 5... Nxc2?! { (0.09 → 0.86) Inaccuracy. Nxa2 was best. } { [%eval 0.86] } (5... Nxa2 6. Rxa2 Rb8 7. Nb1 Rxb1 8. Rxa7 Rxc1 9. Rxd7 Bxd7 10. Qxc1) 6. Qxc2?? { (0.86 → -0.92) Blunder. Nxc2 was best. } { [%eval -0.92] } (6. Nxc2 e6) 6... Qc7?? { (-0.92 → 2.75) Blunder. e6 was best. } { [%eval 2.75] } (6... e6 7. Qxc8 Bxa3 8. Bxa3 Qxc8 9. Bf8 Kxf8 10. Kd1 Qc3 11. dxc3 Ke7 12. Ne2 Kd6 13. Kc2) 7. Qxh7 { [%eval 4.02] } 7... Qxc1?? { (4.02 → Mate in 11) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #11] } (7... Qxh2 8. Rxh2) 8. Rxc1 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Rxc8 { [%eval #10] } 9... Rxh2 { [%eval #9] } 10. Rxe8?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 0.0] } (10. Rxh2 Rxc8 11. Nc4 Rxc4 12. e4 Rxe4 13. Nh3 Rxe1 14. Rh1 Rxh1 15. Ng1 Rxg1 16. a4 Rxg2) 10... Rxg2 { [%eval 0.07] } 11. Rxe7? { (0.07 → -1.39) Mistake. Rxf8 was best. } { [%eval -1.39] } (11. Rxf8 Rxg1) 11... Rxf2?? { (-1.39 → Mate in 8) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #8] } (11... Rxg1 12. Rxg1) 12. Rxf7 { [%eval #8] } 12... Rxf7 { [%eval #6] } 13. Rh6 { [%eval #7] } 13... gxh6 { [%eval #6] } 14. Nf3 { [%eval #6] } 14... Bxa3 { [%eval #5] } 15. Kf1?? { (Mate in 5 → -1.14) Lost forced checkmate sequence. d3 was best. } { [%eval -1.14] } (15. d3 Rxf3 16. d4 Rxe3 17. d5 Rxe1 18. d6 Bxd6 19. a3 Bxa3#) 15... Rxf3 { [%eval -1.5] } 16. d4? { (-1.50 → -2.85) Mistake. Kf2 was best. } { [%eval -2.85] } (16. Kf2) 16... Rxf1 { [%eval -3.72] } 17. d5 { [%eval -2.45] } 17... Rc8 { [%eval -1.85] } 18. d6 { [%eval -1.8] } 18... Bxd6 { [%eval -1.77] } 19. e4?? { (-1.77 → Mate in 10) Checkmate is now unavoidable. a3 was best. } { [%eval #-10] } (19. a3 Bxa3 20. e4 d5 21. exd5 Bb2 22. d6 a5 23. d7 Rc2 24. d8=K Ne7 25. Kxe7 Rf7) 19... Rf5?? { (Mate in 10 → -0.87) Lost forced checkmate sequence. Be5 was best. } { [%eval -0.87] } (19... Be5 20. a4 Ra8 21. a5 Raf8 22. a6 d5 23. exd5 Bb2 24. d6 Ne7 25. dxe7 Rd1 26. exf8=K) 20. exf5 { [%eval -1.65] } 20... Be5 { [%eval -1.66] } 21. f6 { [%eval -2.12] } 21... Nxf6 { [%eval -2.47] } 22. a4 { [%eval -2.58] } 22... Rb8 { [%eval -2.25] } 23. a5 { [%eval -2.55] } 23... Rb6?? { (-2.55 → Mate in 1) Checkmate is now unavoidable. Rb7 was best. } { [%eval #1] } (23... Rb7) 24. axb6 { [%eval #1] } 24... axb6# { Game ends by variant rule. } 1-0