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[Event "casual variant:antichess game"] [Site "https://lichess.org/vEfQiuwk"] [Date "2023.03.16"] [Round "-"] [White "KralKalp"] [Black "EgeSsaMaster"] [Result "1-0"] [GameId "vEfQiuwk"] [UTCDate "2023.03.16"] [UTCTime "15:54:22"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "CM"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... d5?? { (1.30 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. e4 { [%eval #15] } 2... dxe4 { [%eval #14] } 3. d3?? { (Mate in 14 → 0.66) Lost forced checkmate sequence. Ba6 was best. } { [%eval 0.66] } (3. Ba6 bxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4) 3... exd3 { [%eval 0.93] } 4. Qxd3 { [%eval 0.76] } 4... Qxd3 { [%eval 0.94] } 5. Bxd3 { [%eval -1.1] } 5... b5?? { (-1.10 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (5... Bh3) 6. Bxb5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bxh7 was best. } { [%eval #-11] } (6. Bxh7 Rxh7 7. g4 Bxg4 8. Kd1 Bxd1 9. Nh3 Bxc2 10. b4 Bxb1 11. Rxb1 Rxh3 12. Rg1 Rxh2) 6... g6 { [%eval #-12] } 7. Bxe8 { [%eval #-11] } 7... h5 { [%eval #-11] } 8. Bxf7 { [%eval #-10] } 8... Nh6 { [%eval #-10] } 9. Bxh6 { [%eval #-9] } 9... Bxh6 { [%eval #-9] } 10. Bxg6 { [%eval #-8] } 10... Bh3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. c5 was best. } { [%eval #10] } (10... c5 11. Bxh5 Bg4 12. Bxg4 Be3 13. fxe3 Rxh2 14. Rxh2 e6 15. Bxe6 c4 16. Bxc4 Na6 17. Bxa6) 11. Bxh5 { [%eval #10] } 11... Bxg2 { [%eval #9] } 12. Be8 { [%eval #9] } 12... Bxh1 { [%eval #8] } 13. Nc3 { [%eval #8] } 13... Rxe8 { [%eval #7] } 14. Nf3 { [%eval #8] } 14... Bxf3 { [%eval #7] } 15. Ne4 { [%eval #7] } 15... Bxe4 { [%eval #6] } 16. b3 { [%eval #7] } 16... Bxc2 { [%eval #6] } 17. a4 { [%eval #6] } 17... Bxb3 { [%eval #5] } 18. Rb1 { [%eval #5] } 18... Bxa4 { [%eval #4] } 19. Rxb8 { [%eval #4] } 19... Raxb8 { [%eval #3] } 20. Kd2?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. f4 was best. } { [%eval #-13] } (20. f4 Bxf4 21. Ke2 Bxh2 22. Kd1 Bxd1#) 20... Bxd2 { [%eval #-12] } 21. f4 { [%eval #-11] } 21... Bxf4 { [%eval #-11] } 22. h3 { [%eval #-10] } 22... e5?? { (Mate in 10 → -1.58) Lost forced checkmate sequence. Bc2 was best. } { [%eval -1.58] } (22... Bc2 23. h4 Rf8 24. h5 Bg6 25. hxg6 Rb3 26. g7 Ra3 27. gxf8=K c5 28. Kxe7 Bd6 29. Kxd6) 23. h4 { [%eval -1.91] } 23... Bg5 { [%eval -2.57] } 24. hxg5 { [%eval -2.71] } 24... Rh8? { (-2.71 → -1.38) Mistake. Red8 was best. } { [%eval -1.38] } (24... Red8 25. g6) 25. g6 { [%eval -0.8] } 25... Rh7?! { (-0.80 → 0.29) Inaccuracy. Rb2 was best. } { [%eval 0.29] } (25... Rb2 26. g7) 26. gxh7 { [%eval 0.62] } 26... Rg8?? { (0.62 → Mate in 10) Checkmate is now unavoidable. Rb1 was best. } { [%eval #10] } (26... Rb1 27. h8=K c5 28. Kh7 e4 29. Kh6 c4 30. Kh5 e3 31. Kg4 Bb3 32. Kg3 e2 33. Kh2) 27. hxg8=B?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. hxg8=K was best. } { [%eval 0.0] } (27. hxg8=K e4 28. Kf7 Be8 29. Kxe8 e3 30. Ke7 c6 31. Ke6 c5 32. Ke5 c4 33. Ke4 c3) 27... Bb3 { [%eval 0.0] } 28. Bxb3 { [%eval 0.0] } 28... c5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. e4 was best. } { [%eval #6] } (28... e4 29. Ba4 e3 30. Bb3 a6 31. Bc2 a5 32. Bd3 a4 33. Bc4 a3 34. Bd3 e2 35. Bxe2) 29. Bc4 { [%eval #6] } 29... a6 { [%eval #3] } 30. Bxa6 { [%eval #3] } 30... c4 { [%eval #2] } 31. Bxc4 { [%eval #2] } 31... e4 { [%eval #1] } 32. Bd3 { [%eval #1] } 32... exd3# { Game ends by variant rule. } 1-0