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[Event "casual variant:antichess game"] [Site "https://lichess.org/ZC6ZaSVq"] [Date "2023.03.16"] [Round "-"] [White "EgeSsaMaster"] [Black "KralKalp"] [Result "1-0"] [GameId "ZC6ZaSVq"] [UTCDate "2023.03.16"] [UTCTime "15:50:29"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteTitle "CM"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c6?? { (-4.13 → -0.05) Blunder. d6 was best. } { [%eval -0.05] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. c3?! { (-0.05 → -0.83) Inaccuracy. e3 was best. } { [%eval -0.83] } (2. e3 d6 3. Bb5 cxb5 4. c4 bxc4 5. b3 cxb3 6. Qxb3 b5) 2... f6?! { (-0.83 → 0.07) Inaccuracy. a6 was best. } { [%eval 0.07] } (2... a6 3. Qc2) 3. a4?! { (0.07 → -0.57) Inaccuracy. a3 was best. } { [%eval -0.57] } (3. a3 d6) 3... b5?? { (-0.57 → Mate in 16) Checkmate is now unavoidable. Qb6 was best. } { [%eval #16] } (3... Qb6 4. Ra3) 4. axb5 { [%eval #16] } 4... cxb5 { [%eval #15] } 5. Rxa7 { [%eval #15] } 5... Rxa7 { [%eval #14] } 6. c4 { [%eval #14] } 6... bxc4 { [%eval #13] } 7. Qa4 { [%eval #13] } 7... Rxa4 { [%eval #12] } 8. b3 { [%eval #12] } 8... cxb3 { [%eval #11] } 9. Ba3?? { (Mate in 11 → -1.94) Lost forced checkmate sequence. d4 was best. } { [%eval -1.94] } (9. d4 Rxd4 10. Bg5 fxg5 11. h4 Rxh4 12. Rxh4 gxh4 13. g3 hxg3 14. Kf2 gxf2 15. e3 fxg1=Q) 9... Rxa3 { [%eval -1.2] } 10. Nxa3 { [%eval -1.48] } 10... b2 { [%eval -1.21] } 11. Nc2?! { (-1.21 → -2.26) Inaccuracy. Kd1 was best. } { [%eval -2.26] } (11. Kd1 b1=K) 11... Nh6?? { (-2.26 → 1.01) Blunder. Qc7 was best. } { [%eval 1.01] } (11... Qc7 12. Nh3) 12. f4?? { (1.01 → -1.19) Blunder. e4 was best. } { [%eval -1.19] } (12. e4 b1=Q) 12... g5?? { (-1.19 → 5.50) Blunder. Ng4 was best. } { [%eval 5.5] } (12... Ng4 13. e3) 13. fxg5 { [%eval 5.61] } 13... fxg5 { [%eval 4.65] } 14. e3?? { (4.65 → -1.17) Blunder. Kf2 was best. } { [%eval -1.17] } (14. Kf2) 14... e5?? { (-1.17 → Mate in 8) Checkmate is now unavoidable. Ng4 was best. } { [%eval #8] } (14... Ng4 15. Ba6) 15. Ba6 { [%eval #8] } 15... Bxa6 { [%eval #7] } 16. d3 { [%eval #7] } 16... Bxd3 { [%eval #6] } 17. e4 { [%eval #6] } 17... Bxc2 { [%eval #5] } 18. Ne2 { [%eval #5] } 18... Bxe4 { [%eval #4] } 19. Nd4 { [%eval #5] } 19... Bxg2 { [%eval #4] } 20. Nc6 { [%eval #5] } 20... dxc6 { [%eval #3] } 21. Ke2 { [%eval #3] } 21... Bxh1 { [%eval #2] } 22. h4 { [%eval #2] } 22... gxh4 { [%eval #1] } 23. Kf3 { [%eval #1] } 23... Bxf3# { Game ends by variant rule. } 1-0